Post by ausotaku on Aug 28, 2014 12:59:58 GMT
Kaguya Kireme
"What do we have here..."
[PTabbedContent][PTab=Ninja Data]
Name Meaning: Sever
Gender: Male
Age: 36
Birthday: 21/7
Village: Douketsugakure
Clan: Kaguya
Rank: Jounin/Leader
Element Affinity:
[/PTab][PTab=Personality]
To say Kireme is a serious man would be a drastic understatement. The man is the definition of cool and calmness, no matter the situation. He cares little in way of family nor friends and only believes in himself. Despite being the leader of his clan he holds no love for any of his clansmen. In fact, the only person he approves of is himself. He sees chaos as a necessary evil in the world and accepts the world as it is. He doesn't believe that he can change the world for the better or for worse. When he engages hostiles it is in a cold manner, caring little for stealth and sneak attacks.
[/PTab][PTab=Appearance and Attire]
Dressed in a long dark blue blue robe, Kireme cuts an imposing figure. He is skinnier than most and you can see the outlines of his bones through his skin. His skin is pale, no matter how long he stands in the sun. His hair is a tangled mess of silver hair which often hangs low over his face. His face is sallow, leaving some veins plainly observable and he suffers from Hetochromia, the condition where his eyes are different colours. The right is the same colour blue as his eyes and the Left matches his eyes. His voice is deep, but always sounds higher pitched because of his tendency to whisper.
[/PTab][PTab=Technical Information]
EXP: 7
Stamina: 9
PHYSICAL:
Force: -5-
Speed: -5-
Physical Energy: -4-
Accuracy: -4-
MENTAL:
Ninjutsu: -5-
Taijutsu: -5-
Genjutsu: -1-
Intelligence: -3-
MYSTICAL:
Power: -4-
Control: -4-
Spiritual Energy: -5-
Mastery (Jinchuuriki only): -1-
[/PTab][PTab=Equipment]
Money:
両500.000
Weapons:
Armor: Hitai-ate, Armor Plate
Supplies:
Medicine:
[/PTab][PTab=Mission Experience]
Mission Points: 0
D-rank: ---
C-rank: ---
B-rank: ---
A-rank: ---
S-rank: ---
[/PTab][PTab=Jutsu]
[PTabbedContent=Ninjutsu][PTab=E-rank]
Name: Kawarimi no Jutsu - Body Replacement Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Boar → Ox → Dog → Snake
Requirements: --
This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack. Exploding tags can be attached to the replacement for an added surprise. Basically all ninja know this technique.
Name: Bunshin no Jutsu - Clone Technique
Classification: Ninjutsu, Bunshinjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Snake → Tiger
Requirements: --
This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
Name: Henge no Jutsu -Transformation Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Dog → Boar → Tiger
Requirements: --
This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on an inexperienced ninja.The transformation would be dispelled when the user is injured or hit.
[/PTab]
[/PTabbedContent]
[PTabbedContent=Taijutsu][PTab=C-rank]
Name: Shishi Rendan - Lion Combo
Classification: Taijutsu
Type: Offensive
Range: Close (0~5m)
Hand Seals: -
Requirements: Konoha Kage Buyou
Using Konoha Kage Buyou to get behind an airborne opponent, the user delivers a series a of four blows, each aimed at striking an unprotected point. All variations end with the opponent being thrown to the ground and kicked in the chest.
Name: Gangeki - Rock Attack
Classification: Taijutsu
Type: Offensive
Range: Close (0~5m)
Hand Seals: -
Requirements: -
The user does a powerful straight punch.
Name: Houshou
Classification: Taijutsu
Type: Offensive
Range: Close (0~5m)
Hand Seals: -
Requirements: -
The user strike their opponent with a forward palm thrust.
Name: Shoushitsu - Rising knee
Classification: Taijutsu
Type: Offensive
Range: Close (0~5m)
Hand Seals: -
Requirements: -
The user strikes their opponent with an upward thrust of his knee.
Name: Tokken - Thrusting Shoulder
Classification: Taijutsu
Type: Offensive
Range: Close (0~5m)
Hand Seals: -
Requirements: -
The user strikes their opponent with his shoulder.
Name: Konoha Kage Buyou - Shadow of the Dancing Leaf
Classification: Taijutsu
Type: Supplementary
Range: Close (0~5m)
Hand Seals: -
Requirements: -
A technique where one follows the opponent, closely matching their body's movement, just like a leaf that dances in the air is followed by its shadow. The technique begins with a swift upper kick that will launch their target into the air. It is mainly used to position an opponent into a vulnerable aerial position. This move by itself is harmless, but it is usable as a stepping stone for a great many powerful jutsu.
Name: Konoha Shoufuu
Classification: Taijutsu
Type: Offensive
Range: Close (0~5m)
Hand Seals: -
Requirements: -
This jump uses the entire body as a spring by amassing power in the legs before kicking upwards. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky.
[/PTab][PTab=B-rank]
Name: Hien - Flying Swallow
Classification: Nintaijutsu, Weaponry
Type: Offensive
Range: Close (0~5m)
Hand Seals: -
Requirements: Bladed weapon
Using Chakra Flow, this technique requires a bladed weapon; by feeding chakra into the weapon, the ninja will increase the length and density of his blade to strike an enemy from several feet out of the physical blade's range. This is accomplished by creating an invisible extension of chakra that shapes into an edge that functions like the normal blade itself.
Seeing the blade, the opponent may misjudge how far they need to move to avoid an incoming strike and thereby still be cut even if they manage to avoid the metal portion of the blade. The chakra-enhanced blades are strong and sharp enough to strike through solid rock or cut through iron. This technique works best with elemental chakra, especially with wind chakra for offensive cutting power.
[/PTab]
[/PTabbedContent]
[PTabbedContent=Hijutsu]
[/PTab][PTab=D-rank]
Name: Tsubaki no Mai - Dance of the Camellia
Classification: Nintaijutsu, Kekkai Genkai, weaponry
Type: Offensive.
Range: Close (0~5m)
Hand seals: -
Requirements: --
The user performs this jutsu by modifying the humerus (upper arm bone) of either their right or left arm to create a short, hilt-less bone sword. Since they can increase and compress the density of his bones, they can make the sword harder than steel. They then uses the sword to fight. This style uses quick cuts and thrusts to disable opponents quickly.
Name: Teshi Sendan - Ten-finger Drilling Bullets
Classification: Nintaijutsu, Kekkai Genkai, Weaponry
Type: Offensive.
Range: Close (0~5m), Mid (5~10m)
Hand seals: -
Requirements: --
Hardened bones from the fingertips are shot at the enemy, with a spinning motion added to the skeletal bullets. A direct hit will excavate skin, flesh, and bone. Since the bones of the user can be regenerated, the rate of fire from the user's arsenal is limitless.
[/PTab][PTab=C-rank]
Name: Karamatsu no Mai - Dance of the Larch
Classification: Nintaijutsu, Kekkai Genkai.
Type: Offensive, Defensive
Range: Close (0~5m)
Hand seals: -
Requirements: --
The user uses this jutsu to create a mass of razor-sharp bone spikes all over their body. These spines appear to be branches off their pre-existing skeletal structure rather than completely new bones. The user is even able to grow these bones at an extremely rapid rate so they can stab an opponent even as they are growing. They can even use them to block or trap an opponent's strikes. In addition to being an unwelcome surprise for opponents, it makes them basically untouchable at close range. If an opponent would start to get close to them, they can start to spin rapidly slashing the foe in multiple areas of their body.
Name: Yanagi no Mai - Dance of the Willow
Classification: Nintaijutsu, Kekkai Genkai
Type: Offensive
Range: Close (0~5m)
Hand seals: -
Requirements: --
To perform this dance, the user grows several long bone blades from their body for use as weapons. Though they would primarily use two blades grown from the palms of their hands, they are able to make use of several secondary bones grown from their elbows, knees, and shoulders. This dance form is incredibly acrobatic, using spins, charges, and long sweeping slashes to make the strikes more effective and to evade opponents' counter strikes. The user can also extend his bones to attack his opponents without having to adjust their own movement.
[/PTab][PTab=B-rank]
Name: Tessenka no Mai: Tsuru - Dance of the Clematis: Vine
Classification: Nintaijutsu, Kekkai Genkai
Type: Offensive
Range: Close (0~5m)
Hand seals: -
Requirements: --
Using their kekkei genkai, the user can modify and pull out their own spinal column to use as a flexible chain staff, regrowing a new spine to replace the removed one. The protrusions on the vertebrae are modified to make them stronger and sharper.
Name: Tessenka no Mai: Hana - Dance of the Clematis: Flower
Classification: Ninjutsu, Kekkai Genkai
Type: Offensive
Range: Close (0~5m)
Hand seals: -
Requirements: Tessenka no Mai: Tsuru.
This is usually used as a follow-up to the Tessenka no Mai: Tsuru. The user's entire forearm is encased in a giant drill made of bone to attack the trapped victim. The bone is strengthened (through compression and its plaited spiral shape) to become the hardest type of bone the body can produce. The bone resembles a flower, hence the name.
[/PTab][PTab=A-rank]
Name: Sawarabi no Mai - Dance of the Seedling Fern
Classification: Ninjutsu, Kekkai Genkai
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Hand seals: -
Requirements: --
The Kaguya bloodline's final dance (presumably the strongest as a last resort), this jutsu causes a giant forest of bone spikes to burst from the ground. The user is able to emerge from any bone at will, giving them a deadly element of surprise should the opponent be able to avoid the attack.
[/PTab]
[/PTabbedContent]
[/PTab][PTab=History]
2 paragraphs +1 for every rank above Genin.
[/PTab]
[/PTabbedContent]
"What do we have here..."
[PTabbedContent][PTab=Ninja Data]
Name Meaning: Sever
Gender: Male
Age: 36
Birthday: 21/7
Village: Douketsugakure
Clan: Kaguya
Rank: Jounin/Leader
Element Affinity:
[/PTab][PTab=Personality]
To say Kireme is a serious man would be a drastic understatement. The man is the definition of cool and calmness, no matter the situation. He cares little in way of family nor friends and only believes in himself. Despite being the leader of his clan he holds no love for any of his clansmen. In fact, the only person he approves of is himself. He sees chaos as a necessary evil in the world and accepts the world as it is. He doesn't believe that he can change the world for the better or for worse. When he engages hostiles it is in a cold manner, caring little for stealth and sneak attacks.
[/PTab][PTab=Appearance and Attire]
Dressed in a long dark blue blue robe, Kireme cuts an imposing figure. He is skinnier than most and you can see the outlines of his bones through his skin. His skin is pale, no matter how long he stands in the sun. His hair is a tangled mess of silver hair which often hangs low over his face. His face is sallow, leaving some veins plainly observable and he suffers from Hetochromia, the condition where his eyes are different colours. The right is the same colour blue as his eyes and the Left matches his eyes. His voice is deep, but always sounds higher pitched because of his tendency to whisper.
[/PTab][PTab=Technical Information]
EXP: 7
Stamina: 9
PHYSICAL:
Force: -5-
Speed: -5-
Physical Energy: -4-
Accuracy: -4-
MENTAL:
Ninjutsu: -5-
Taijutsu: -5-
Genjutsu: -1-
Intelligence: -3-
MYSTICAL:
Power: -4-
Control: -4-
Spiritual Energy: -5-
Mastery (Jinchuuriki only): -1-
[/PTab][PTab=Equipment]
Money:
両500.000
Weapons:
Armor: Hitai-ate, Armor Plate
Supplies:
Medicine:
[/PTab][PTab=Mission Experience]
Mission Points: 0
D-rank: ---
C-rank: ---
B-rank: ---
A-rank: ---
S-rank: ---
[/PTab][PTab=Jutsu]
[PTabbedContent=Ninjutsu][PTab=E-rank]
Name: Kawarimi no Jutsu - Body Replacement Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Boar → Ox → Dog → Snake
Requirements: --
This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack. Exploding tags can be attached to the replacement for an added surprise. Basically all ninja know this technique.
Name: Bunshin no Jutsu - Clone Technique
Classification: Ninjutsu, Bunshinjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Snake → Tiger
Requirements: --
This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
Name: Henge no Jutsu -Transformation Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Dog → Boar → Tiger
Requirements: --
This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on an inexperienced ninja.The transformation would be dispelled when the user is injured or hit.
[/PTab]
[/PTabbedContent]
[PTabbedContent=Taijutsu][PTab=C-rank]
Name: Shishi Rendan - Lion Combo
Classification: Taijutsu
Type: Offensive
Range: Close (0~5m)
Hand Seals: -
Requirements: Konoha Kage Buyou
Using Konoha Kage Buyou to get behind an airborne opponent, the user delivers a series a of four blows, each aimed at striking an unprotected point. All variations end with the opponent being thrown to the ground and kicked in the chest.
Name: Gangeki - Rock Attack
Classification: Taijutsu
Type: Offensive
Range: Close (0~5m)
Hand Seals: -
Requirements: -
The user does a powerful straight punch.
Name: Houshou
Classification: Taijutsu
Type: Offensive
Range: Close (0~5m)
Hand Seals: -
Requirements: -
The user strike their opponent with a forward palm thrust.
Name: Shoushitsu - Rising knee
Classification: Taijutsu
Type: Offensive
Range: Close (0~5m)
Hand Seals: -
Requirements: -
The user strikes their opponent with an upward thrust of his knee.
Name: Tokken - Thrusting Shoulder
Classification: Taijutsu
Type: Offensive
Range: Close (0~5m)
Hand Seals: -
Requirements: -
The user strikes their opponent with his shoulder.
Name: Konoha Kage Buyou - Shadow of the Dancing Leaf
Classification: Taijutsu
Type: Supplementary
Range: Close (0~5m)
Hand Seals: -
Requirements: -
A technique where one follows the opponent, closely matching their body's movement, just like a leaf that dances in the air is followed by its shadow. The technique begins with a swift upper kick that will launch their target into the air. It is mainly used to position an opponent into a vulnerable aerial position. This move by itself is harmless, but it is usable as a stepping stone for a great many powerful jutsu.
Name: Konoha Shoufuu
Classification: Taijutsu
Type: Offensive
Range: Close (0~5m)
Hand Seals: -
Requirements: -
This jump uses the entire body as a spring by amassing power in the legs before kicking upwards. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky.
[/PTab][PTab=B-rank]
Name: Hien - Flying Swallow
Classification: Nintaijutsu, Weaponry
Type: Offensive
Range: Close (0~5m)
Hand Seals: -
Requirements: Bladed weapon
Using Chakra Flow, this technique requires a bladed weapon; by feeding chakra into the weapon, the ninja will increase the length and density of his blade to strike an enemy from several feet out of the physical blade's range. This is accomplished by creating an invisible extension of chakra that shapes into an edge that functions like the normal blade itself.
Seeing the blade, the opponent may misjudge how far they need to move to avoid an incoming strike and thereby still be cut even if they manage to avoid the metal portion of the blade. The chakra-enhanced blades are strong and sharp enough to strike through solid rock or cut through iron. This technique works best with elemental chakra, especially with wind chakra for offensive cutting power.
[/PTab]
[/PTabbedContent]
[PTabbedContent=Hijutsu]
[/PTab][PTab=D-rank]
Name: Tsubaki no Mai - Dance of the Camellia
Classification: Nintaijutsu, Kekkai Genkai, weaponry
Type: Offensive.
Range: Close (0~5m)
Hand seals: -
Requirements: --
The user performs this jutsu by modifying the humerus (upper arm bone) of either their right or left arm to create a short, hilt-less bone sword. Since they can increase and compress the density of his bones, they can make the sword harder than steel. They then uses the sword to fight. This style uses quick cuts and thrusts to disable opponents quickly.
Name: Teshi Sendan - Ten-finger Drilling Bullets
Classification: Nintaijutsu, Kekkai Genkai, Weaponry
Type: Offensive.
Range: Close (0~5m), Mid (5~10m)
Hand seals: -
Requirements: --
Hardened bones from the fingertips are shot at the enemy, with a spinning motion added to the skeletal bullets. A direct hit will excavate skin, flesh, and bone. Since the bones of the user can be regenerated, the rate of fire from the user's arsenal is limitless.
[/PTab][PTab=C-rank]
Name: Karamatsu no Mai - Dance of the Larch
Classification: Nintaijutsu, Kekkai Genkai.
Type: Offensive, Defensive
Range: Close (0~5m)
Hand seals: -
Requirements: --
The user uses this jutsu to create a mass of razor-sharp bone spikes all over their body. These spines appear to be branches off their pre-existing skeletal structure rather than completely new bones. The user is even able to grow these bones at an extremely rapid rate so they can stab an opponent even as they are growing. They can even use them to block or trap an opponent's strikes. In addition to being an unwelcome surprise for opponents, it makes them basically untouchable at close range. If an opponent would start to get close to them, they can start to spin rapidly slashing the foe in multiple areas of their body.
Name: Yanagi no Mai - Dance of the Willow
Classification: Nintaijutsu, Kekkai Genkai
Type: Offensive
Range: Close (0~5m)
Hand seals: -
Requirements: --
To perform this dance, the user grows several long bone blades from their body for use as weapons. Though they would primarily use two blades grown from the palms of their hands, they are able to make use of several secondary bones grown from their elbows, knees, and shoulders. This dance form is incredibly acrobatic, using spins, charges, and long sweeping slashes to make the strikes more effective and to evade opponents' counter strikes. The user can also extend his bones to attack his opponents without having to adjust their own movement.
[/PTab][PTab=B-rank]
Name: Tessenka no Mai: Tsuru - Dance of the Clematis: Vine
Classification: Nintaijutsu, Kekkai Genkai
Type: Offensive
Range: Close (0~5m)
Hand seals: -
Requirements: --
Using their kekkei genkai, the user can modify and pull out their own spinal column to use as a flexible chain staff, regrowing a new spine to replace the removed one. The protrusions on the vertebrae are modified to make them stronger and sharper.
Name: Tessenka no Mai: Hana - Dance of the Clematis: Flower
Classification: Ninjutsu, Kekkai Genkai
Type: Offensive
Range: Close (0~5m)
Hand seals: -
Requirements: Tessenka no Mai: Tsuru.
This is usually used as a follow-up to the Tessenka no Mai: Tsuru. The user's entire forearm is encased in a giant drill made of bone to attack the trapped victim. The bone is strengthened (through compression and its plaited spiral shape) to become the hardest type of bone the body can produce. The bone resembles a flower, hence the name.
[/PTab][PTab=A-rank]
Name: Sawarabi no Mai - Dance of the Seedling Fern
Classification: Ninjutsu, Kekkai Genkai
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Hand seals: -
Requirements: --
The Kaguya bloodline's final dance (presumably the strongest as a last resort), this jutsu causes a giant forest of bone spikes to burst from the ground. The user is able to emerge from any bone at will, giving them a deadly element of surprise should the opponent be able to avoid the attack.
[/PTab]
[/PTabbedContent]
[/PTab][PTab=History]
2 paragraphs +1 for every rank above Genin.
[/PTab]
[/PTabbedContent]