Post by Kawiie on Aug 23, 2014 18:51:46 GMT
[PTabbedContent][PTab=Guren Chikage]
[PTabbedContent][PTab=Ninja Data]
Name Meaning: Blood Shadow
Gender: Male
Age: 23
Birthday: 31st October
Village: Douketsugakure
Clan: Guren
Rank: Kage
Element Affinity: Water
[/PTab][PTab=Personality]
Chikage was lustful of blood ever since he was little. While this trait may be considered weird in his clan it was considered a gift. This bloodlust has carried over into his adult life and remains a large part of his personality. He has a very sadistic manner of thinking and often tries to dismember new people that he meets. Underneath all of the masochistic layers he is and extremely loyal man and heavily patriotic towards his village. Crossing him results in nothing short of absolute hatred towards the person and he has been known to hunt down people for weeks in order to kill them.
[/PTab][PTab=Appearance and Attire]
Being a part of the Guren clan comes with the benefit of not having to cover up with armour for protection. Chikage wears a black tight fitting vest and long black pants. His black Hitai-ate is worn around his head with the symbol facing backwards. His enormous sword is sheathed across his back. His hair is pure white in colour and is short and spiky. Chikage stands at 6'6 and has a very lean and toned body.
[/PTab][PTab=Technical Information]
EXP: 2
Stamina: 8
PHYSICAL:
Force: -5-
Speed: -5-
Physical Energy: -4-
Accuracy: -3-
MENTAL:
Ninjutsu: -6-
Taijutsu: -5-
Genjutsu: -2-
Intelligence: -4-
MYSTICAL:
Power: -5-
Control: -5-
Spiritual Energy: -4-
Mastery (Jinchuuriki only): -1-
[/PTab][PTab=Equipment]
Money:
両0
Weapons: Kubikiribocho, Knuckle Busters x 2
Armor: Kage Hat
Supplies: Here
Medicine: Blood pills x 50
[/PTab][PTab=Mission Experience]
Mission Points: 0
D-rank: ---
C-rank: ---
B-rank: ---
A-rank: ---
S-rank: ---
[/PTab][PTab=Jutsu]
[PTabbedContent=Ninjutsu][PTab=E-rank]
Name: Kawarimi no Jutsu - Body Replacement Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Boar → Ox → Dog → Snake
Requirements: --
This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack. Exploding tags can be attached to the replacement for an added surprise. Basically all ninja know this technique.
Name: Bunshin no Jutsu - Clone Technique
Classification: Ninjutsu, Bunshinjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Snake → Tiger
Requirements: --
This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
Name: Henge no Jutsu -Transformation Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Dog → Boar → Tiger
Requirements: --
This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on an inexperienced ninja.The transformation would be dispelled when the user is injured or hit.
[/PTab][PTab=D-rank]
Name: Kirigakure no Jutsu - Hidden Mist Technique
Classification: Ninjutsu, Stealth.
Type: Supplementary.
Range: Close (0~5m) to Long (10m+)
Hand Seals: Ram
Requirements: Element Nature(Mizu)
This displacement technique is a specialty of the Ninja from Kirigakure, where one causes a mist to spring forth by lifting up some water, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan-user will see the mist colored by their opponent's chakra, which will effectively hide the user from the Doujutsu.
Name: Kanishibari no Jutsu - Temporary Paralysis Technique.
Classification: Ninjutsu.
Type: Supplementary
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: -
Requirements: Eye contact
A technique for physical restraint, quite as if the opponent had been tied in invisible steel ropes. This is a basic ninjutsu usable even by Genin, but its intensity will vary greatly according to the user's level. In addition, depending on the user, the technique can be cast on every target at once, and won't fail a shinobi during his missions. This debilitates the victim for a short period of time, which allows the user to either strike again or, in some cases, take the target into custody.
[/PTab][PTab=C-rank]
Name: Suiro no Jutsu - Water Prison Technique
Classification: Ninjutsu
Type: Supplementary
Range: Close (0~5m)
Hand Seals: Snake → Ram → Tiger → Horse → Snake → Rabbit → Horse → Snake → Rabbit → Both Palms Out
Requirements: Element Nature(Mizu)
This jutsu is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This jutsu can't be performed without a sufficiently large body of water to supply the water for it. Despite the fact that the prison is made up entirely out of water, it is stronger than steel. Once trapped the target is unable to move while within it due to the heaviness of the water. Even so, the target is still able to speak.
Name: Mizu Bunshin no Jutsu - Water Clone Technique
Classification: Ninjutsu, Bunshinjutsu
Type: Supplementary.
Range: -
Hand Seals: Tiger
Requirements: Element Nature(Mizu), Bunshin no Jutsu.
The Water Clone Technique is similar to the Kage Bunshin except it creates clones out of water. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body. Like other clone techniques, if the water clones are injured enough they will revert back to normal water.
[/PTab][PTab=B-rank]
Name: Suiton: Suikoudan no Jutsu - Water Release: Water Shark Missile Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: Tiger → Ox → Dragon → Rabbit → Bird → Dragon → Ram
Requirements: Element Nature(Mizu)
This technique shapes water into the form of a shark, which moves to attack the enemy at high-speed with a powerful impact.
Name: Kage Bunshin no Jutsu - Shadow Clone Technique.
Classification: Ninjutsu, Bunshinjutsu
Type: Supplementary
Range: -
Hand Seals: Technique specific hand seal
Requirements: Bunshin no Jutsu.
Similar to the Bunshin no Jutsu , this jutsu creates clones of the user. But unlike the Clone Technique, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original.
Unlike other clone techniques, they can't be detected by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance, making them indistinguishable from the actual person.
[/PTab][PTab=A-rank]
Name: Suiton: Daikoudan no Jutsu - Water Release: Great Shark Bullet Technique
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m) to Long (10m+)
Hand Seals: Clap → Snake → Technique Specific Seal
Requirements: Element Nature(Mizu)
A stronger version of Suiton: Suikōdan no Jutsu, where the user creates a gigantic shark out of water and, by thrusting both hands forward, sends it to attack the opponent. This technique differs from the original in that it is able to absorb the chakra from an opponent's technique and in turn, use that chakra to grow larger and more powerful. Therefore, the stronger the opponent's technique is, the stronger this technique will get.
Name: Rasengan - Spiraling Sphere
Classification: Ninjutsu
Type: Offensive.
Range: Close (0~5m)
Hand Seals: -
Requirements: -
The Rasengan does not require any hand seals to use, relying only on the chakra control of the user. Once it is complete, it becomes self-sustaining. The compacted nature and moving speed of the chakra allows the Rasengan to grind into whatever it comes in contact with, inflicting major damage. This also tends to launch the target backward once hit.
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Taijutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
Name: Hien - Flying Swallow
Classification: Nintaijutsu, Weaponry
Type: Offensive
Range: Close (0~5m)
Hand Seals: -
Requirements: Bladed weapon
Using Chakra Flow, this technique requires a bladed weapon; by feeding chakra into the weapon, the ninja will increase the length and density of his blade to strike an enemy from several feet out of the physical blade's range. This is accomplished by creating an invisible extension of chakra that shapes into an edge that functions like the normal blade itself.
Seeing the blade, the opponent may misjudge how far they need to move to avoid an incoming strike and thereby still be cut even if they manage to avoid the metal portion of the blade. The chakra-enhanced blades are strong and sharp enough to strike through solid rock or cut through iron. This technique works best with elemental chakra, especially with wind chakra for offensive cutting power.
[/PTab][PTab=A-rank]
Name: Mikazuki no Mai - Dance of the Crescent Moon
Classification: Taijutsu, Weaponry
Type: Offensive
Range: Close (0~5m)
Hand Seals: -
Requirements: Kage Bunshin no Jutsu, Sword.
The user creates three Kage Bunshin that attack along with the user in a complicated sword-dancing pattern to confuse the opponent.
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Genjutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Hijutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
D-RANK:
Name: Chi Ihou - Blood Healing Method
Classification: Ninjutsu, Kekkei Genkai, Iijutsu.
Type: Supplementary
Range: ---
Hand seals: ---
Requirements: Blood
Using chakra infused blood, the user is able to immediately close up and heal wounds. This is particularly useful due to how Guren needs to cut themselves open to use their jutsu.
Name: Chi Shuriken no Jutsu - Blood Shuriken Technique
Classification: Ninjutsu, Kekkei Genkai, Weaponry.
Type: Offensive
Range: Mid (5~10m)
Hand seals: ---
Requirements: Blood
The user cuts open the palm of their hand and swings their arm at the opponent, the blood released into the air forming steel hardened shuriken to strike and dig into the opponent. Blood clones may use this technique differently, by using part of the blood that makes them up to fire shuriken out of any bodypart.
[/PTab][PTab=C-rank]
Name: Chigiri no Jutsu - Blood Mist Technique
Classification: Ninjutsu, Kekkei Genkai.
Type: Supplementary.
Range: Close (0~5m) to Mid (5~10m)
Hand seals: Tiger → Rat → Snake
Requirements: Blood
The user exhales a large cloud of vaporized blood infused with their chakra. This has two purposes. First, it hides them completely, though it also allows the user to sense any movement within the mist, making them able to know the opponent's general whereabouts.
Name: Chibuki Souzou - Blood Weapon Creation
Classification: Ninjutsu, Kekkei Genkai, Weaponry.
Type: Supplementary
Range: Close (0~5m), Mid (5~10m), Long (10m+)
Hand seals: ---
Requirements: Blood
Cutting open a wound in their body, the user shapes the spilled blood into a grotesque weapon, whether a spear, sword or even bow. In the latter case, the user usually cuts open their palm to easily create arrows.
[/PTab][PTab=B-rank]
Name: Chi no Yoroi - Blood Armor Technique
Classification: Ninjutsu, Kekkei Genkai.
Type: Defensive.
Range: --
Hand seals: --
Requirements: Blood
Chi no Yoroi requires the user to bleed through their skin, using various pores as passageways. Doing this, they will quickly cover their whole body in chakra enriched blood, which will then harden, forming a powerful piece of armor. Excess blood can be spent to grow spikes on the armor for a quick counter-attack. Chi Bunshin require only hardening the outer shell of their blood-based bodies.
Name: Chi Bunshin no Jutsu - Blood Clone Technique
Classification: Ninjutsu, Kekkei Genkai, Bunshinjutsu
Type: Supplementary.
Range: Close (0~5m) to Mid (5~10m)
Hand seals: Snake
Requirements: Blood, Bunshin no Jutsu
Using blood, either spilled on the ground beforehand, or regurgitated, the user will cause it to reform into the shape of a clone of themselves. The clone cannot be told apart by anyone and will be able to reform if struck, unless the attack is severe enough(such as the clone being completely crushed or blown up).
[/PTab][PTab=A-rank]
Name: Akuchi Ninpo: Chiguujin no Jutsu - Bad Blood Ninja Art: Blood Puppet Technique
Classification: Ninjutsu, Kekkei Genkai.
Type: Supplementary.
Range: Close (0~5m) to Mid (5~10m)
Hand seals: Dog → Bird → Dragon → Snake
Requirements: Must have been able to mix blood with the opponent.
One of the famous Bad Blood techniques, Akuchi Ninpo: Chiguujin no Jutsu allows the user to take control of another person's body by mixing blood with them. After getting some of their blood into the opponent's system, the user will form the needed hand seals and hold the final snake seal. As long as this is done, they may freely puppeteer the victim around. Strong opponents may be able to force their way out of the technique.
Name: Akuchi Ninpo: Ketsuekigyouko no Jutsu - Bad Blood Ninja Art: Blood Clotting Technique
Classification: Ninjutsu, Kekkei Genkai.
Type: Offensive.
Range: Close (0~5m) to Mid (5~10m)
Hand seals: Ram → Ox → Monkey → Snake
Requirements: Must have been able to mix blood with the opponent.
One of the famous Bad Blood techniques of the Guren clan, the user will first have to mix blood with their opponent, by getting their blood into the victims system, after which they will perform the needed seals, causing the victims blood to coagulate, effectively stopping the blood from circulating through their system.
Name: Akuchi Ninpo: Gosunkugi no Chi - Bad Blood Ninja Art: Spikes of Blood
Classification: Ninjutsu, Kekkei Genkai.
Type: Offensive.
Range: Close (0~5m) to Mid (5~10m)
Hand seals: Tiger → Rat → Rabbit → Snake
Requirements: Must have been able to mix blood with the opponent.
One of the famous Bad Blood techniques of the Guren clan, the user will first have to mix blood with their opponent, by getting their blood into the victims system, after which they will form the needed hand seals, causing the victims blood to burst through their body in several long spikes, killing them and potentially wounding for killing anyone in close proximity.
[/PTab][PTab=S-rank]
Name: Zettai Chi Ninpo: Uchuunoshuuen no Jutsu - Supreme Blood Ninja Art: Ultimate End of the Universe Technique
Classification: Ninjutsu, Kekkei Genkai, Medical.
Type: Offensive.
Range: Close (0~5m) to Long (10m+)
Hand seals: --
Requirements: Blood, Chi Ihou
A dangerously powerful technique that requires the user to puncture their own heart, using chakra to keep it beating, as blood gushes out in excessive quantities impossible to a normal human. The blood, in mid-air, will then harden and branch out into hundreds of hardened spikes, which will rain down over a large area, capable of destroying entire platoons of ninja. It is extremely taxing, however, and leaves the user with virtually no chakra left, meaning that if they do not end it, either directly with this jutsu, or with a well timed final Bad Blood technique afterwards, they are left vulnerable. After the technique is used, the user will heal the wound with the remnants of their chakra in order to avoid death.
[/PTab]
[/PTabbedContent]
[/PTab][PTab=History]
The Guren clan haven't been around the Shinobi world for a very long time however when they made their appearance they did so with brutish force. Chikage's father used to tell him stories of his great grandfather leading a group of them in an uprising against all the other clans. The feared shinobi became well renowned on the battlefield for being lunatics with no care for their own safety.
After Chikage's father passed on his mother took on the role of clan chief. This left the young man without a strong male figure in his life to guide him. It was around this time that the adolescent began acting out. Attacking nearby people in the dead of night for no reason and stealing anything he could find only to burn it.
It was during this time that the young man came across a blacksmith of a rival clan. The smith had been a genius and had crafted a weapon designed to be used against the infamous Guren clan. The massive metal cleaver was fashioned into a large butcher knife with a hole cutout near the tip as well as another semi circle cut out near the handle. Chikage engaged the man ferociously with his strongest attacks only for them to be absorbed by the blade.
Astounded by the encounter Chikage laid on the ground at the mercy of his opponent. Chakra spent he lay exhausted as his opponent dropped the blade. The swordsmen gave Chikage some blood replenishment pills before taking the blade in his hand again. The man spoke to him briefly about the way the world was and how he hated it. In order for there to be people in this world to coexist someone had to make a stand and stop the fighting. Handing the weapon to Chikage he told him to become the leader of his clan and to make a place of social acceptance.
The man walked away as Chikage swallowed some pills. His defeat fresh in his mind his lust for blood threw him into a rage. His maniacal laughter stayed with him all the way back to his clan. Chikage's mother saw her son walking into camp dragging a giant sword in one hand and holding a decapitated head in the other. While Chikage himself remembers nothing of the journey home he does remember the conversation with the blacksmith.
With his new weapon he made a new goal. To create a place where shinobi could live without constant fear. Nothing so structured as an army but something that could give shinobi a place of home. It was around this time he found a large set of cave systems. Making camp with his clan here he set out with intentions of peace in order to form something. A village.
[/PTab]
[/PTabbedContent]
[/PTab][PTab=Hyuuga Kirishima]
[PTabbedContent][PTab=Ninja Data]
Name Meaning: Mist Island
Gender: Female
Age: 16
Birthday: July 1st
Village: Taiyougakure
Clan: Hyuuga
Rank: Genin
Element Affinity: none
[/PTab][PTab=Personality]
Hyuuga, Kirishima was once a very easy going rule bender. When she was little she was known for giving her parents a handful. However after the loss of her father, Hyuuga, Hazama her demeanor changed. She became a much more serious person dedicated to her studies as a shinobi and the workings of the clan. When her mother formed a village she attempted to assist her mother as best she could. While she can still behave like a child she has to be almost ordered to have a laugh.
[/PTab][PTab=Appearance and Attire]
This young Genin stands at 5'2 and has very pale skin. For a 16 year old she has somewhat larger then average breasts which she contains with bandage wrapping underneath everything she wears. Kirishima has shoulder length black hair that is dead straight. She styles the fringe over her right eye. Her outfit consists of a deep purple Qipao that stops at the knees. This dress is worn on all formal occasions including meetings she need attend. When she is training or on a mission however she wears a white vest over a long sleeved black purple shirt. Long purple pants are worn as well that allow plenty of movement.
[/PTab][PTab=Technical Information]
EXP: 14
Stamina: 4
PHYSICAL:
Force: -1-
Speed: -3-
Physical Energy: -2-
Accuracy: -2-
MENTAL:
Ninjutsu: -3-
Taijutsu: -2-
Genjutsu: -1-
Intelligence: -2-
MYSTICAL:
Power: -2-
Control: -3-
Spiritual Energy: -2-
Mastery (Jinchuuriki only): -1-
[/PTab][PTab=Equipment]
Money:
両41.100
Weapons: Here
Armor: Here
Supplies: Ink and Brush, 3x vials of ink, Bandages x 3, Spool of wire x 2
Medicine: Here
[/PTab][PTab=Mission Experience]
Mission Points: 0
D-rank: ---
C-rank: ---
B-rank: ---
A-rank: ---
S-rank: ---
[/PTab][PTab=Jutsu]
[PTabbedContent=Ninjutsu][PTab=E-rank]
Name: Kawarimi no Jutsu - Body Replacement Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Boar → Ox → Dog → Snake
Requirements: --
This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack. Exploding tags can be attached to the replacement for an added surprise. Basically all ninja know this technique.
Name: Bunshin no Jutsu - Clone Technique
Classification: Ninjutsu, Bunshinjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Snake → Tiger
Requirements: --
This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
Name: Henge no Jutsu -Transformation Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Dog → Boar → Tiger
Requirements: --
This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on an inexperienced ninja.The transformation would be dispelled when the user is injured or hit.
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Taijutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Genjutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Hijutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
Name: Juuken - Gentle Fist
Classification: Nintaijutsu, Kekkai Genkai, Fighting Style
Type: Offensive.
Range: Close (0~5m)
Hand seals: -
Requirements: Byakugan.
The Juuken Ryuu is based on palm strikes and generally aims to damage the body's Keirakukei, thus creating difficulty by inhibiting an opponent's use of chakra. To do this, the user will forcefully insert a small amount of their own chakra into an opponent's chakra pathway system. The chakra can then be used to rupture or divert chakra flow, preventing them from using jutsu. Any chakra-based substance can also be destroyed by putting chakra in it with his Juuken. This is done by using the Tenketsu in one's hands to reform chakra into a needle-like shape to cut through chakra.It can also be used to attack the opponent's internal organs, to which the chakra pathway system is closely tied. Even the slightest tap from this style can cause major damage, hence the name "gentle fist." Because the chakra pathway system is invisible, the Byakugan is required for this style to be used effectively. Since the Byakugan is unique to the Hyuuga clan, it has become their signature style of combat.
[/PTab][PTab=C-rank]
Name: Hakke Kuushou - Eight Trigrams Vacuum Palm
Classification: Nintaijutsu, Kekkai Genkai
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand seals: -
Requirements: Juuken
This technique is similar in practice to Hakkshou Kaiten , but has a specific target rather than a general area. To perform it, the user precisely pinpoints the enemy's vital points with the Byakugan and releases a high-speed palm thrust. A "vacuum shell" compressed using the Juuken is formed to violently push the opponent away.
Name: Hakkeshou Kaiten - Eight Trigrams Palm Heavenly Spin
Classification: Nintaijutsu, Kekkai Genkai
Type: Defensive
Range: Close (0~5m)
Hand seals: -
Requirements: Juuken
This jutsu utilizes the chakra control gained through Juuken training to release a huge amount of chakra from all of the user's Tenketsu. The released chakra blocks any possible attack on the user. The user then spins rapidly to parry the attack, both creating a rotating shield of chakra around themselves and tossing away any nearby attackers. The user can also actively control the size and power of the sphere to suit the situation. This jutsu is only effective when rotating, since the chakra itself is not enough to stop a physical attack. If they cannot rotate, the user becomes vulnerable.
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[/PTab][PTab=History]
When Kirishima was born she was born to great figures of her clan. On one side she had the next clan head for her mother. An orderly woman that was without a lot of compassion. While her father was an easygoing man famed for his mastery of the clans techniques. Kirishima was almost only raised by her father. On her fourth birthday her mother tried to begin instructing her in the ways of the Juuken Ryuu. Hazama protested against this as she believed Kirishima was too young.
Hitomi would not stand for it and declared that her daughters training must commence as it was clan tradition. Hazama finally gave in but he told her he would be the one to teach her and no one else. Kirishima began her training and with her genius fathers tutelage she had mastered every form of the Juuken Ryuu by the time she was 10.
When her father passed away two years ago the easy going girl disappeared. Replaced by a an almost identical clone of her mother. It was at this time she discovered somewhat of a talent for painting which she does in her free time to remind her of her father.
[/PTab]
[/PTabbedContent][/PTab][PTab=Uchiha Haijin]
[PTabbedContent][PTab=Ninja Data]
Name Meaning: Ash and Dust
Gender: Female
Age: 21
Birthday: October 19th
Village: Taiyoukagure
Clan: Uchiha
Rank: Jounin
Element Affinity: Fire
[/PTab][PTab=Personality]
Haijin is an extremely likable woman that is attractive in many ways. When the Uchiha joined the Taiyoukagure village she was the first to put her hand up for training the younger kids. She adores kids loves teaching them. However she has a very fiery side to her when her students are in danger. Going to extremes to end a threat to them.
[/PTab][PTab=Appearance and Attire]
Haijin has never once had her hair cut and intends to keep it that way. it streches all the way down her back coming to a rest with her bum. With and average height and slim build during her time with Yonko she managed to develop somewhat of a tan. Her eyes are black like all Uchiha while she wears a blue V-neck with the Uchiha clan symbol on the back. She wears black short shorts and black tabi. Her nails are always painted Blue both on her hands and her feet. Her large bust and beautiful face make a lot of men chase her.
[/PTab][PTab=Technical Information]
EXP: 6
Stamina: 7
PHYSICAL:
Force: -2-
Speed: -5-
Physical Energy: -3-
Accuracy: -3-
MENTAL:
Ninjutsu: -5-
Taijutsu: -2-
Genjutsu: -4-
Intelligence: -4-
Ocular Development: -6-
MYSTICAL:
Power: -4-
Control: -5-
Spiritual Energy: -4-
Mastery (Jinchuuriki only): -1-
[/PTab][PTab=Equipment]
Money:
両352.000
Weapons: Katana, Shuriken x 10, Kunai x 5
Armor: Steel mesh undershirt
Supplies: Wire spool x 2, Bandages x 2, Scrolls x 2 of each (except huge)
Medicine: Painkillers x 10, Soldier pills x 10, Blood pills x10.
[/PTab][PTab=Mission Experience]
Mission Points: 4
D-rank: ---
C-rank: 4
B-rank: ---
A-rank: ---
S-rank: ---
[/PTab][PTab=Jutsu]
[PTabbedContent=Ninjutsu][PTab=E-rank]
Name: Kawarimi no Jutsu - Body Replacement Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Boar → Ox → Dog → Snake
Requirements: --
This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack. Exploding tags can be attached to the replacement for an added surprise. Basically all ninja know this technique.
Name: Bunshin no Jutsu - Clone Technique
Classification: Ninjutsu, Bunshinjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Snake → Tiger
Requirements: --
This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
Name: Henge no Jutsu -Transformation Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Dog → Boar → Tiger
Requirements: --
This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on an inexperienced ninja.The transformation would be dispelled when the user is injured or hit.
[/PTab][PTab=D-rank]
Name: Kanishibari no Jutsu - Temporary Paralysis Technique.
Classification: Ninjutsu.
Type: Supplementary
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: -
Requirements: Eye contact
A technique for physical restraint, quite as if the opponent had been tied in invisible steel ropes. This is a basic ninjutsu usable even by Genin, but its intensity will vary greatly according to the user's level. In addition, depending on the user, the technique can be cast on every target at once, and won't fail a shinobi during his missions. This debilitates the victim for a short period of time, which allows the user to either strike again or, in some cases, take the target into custody.
[/PTab][PTab=C-rank]
Name: Katon: Goukakyuu no Jutsu - Fire Release: Great Fireball Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m)
Hand Seals: Horse → Tiger → Ram → Monkey → Boar → Horse → Tiger
Requirements: Element Nature(Hi)
A technique where chakra kneaded inside the body is converted into fire, and expelled from the mouth in a massive orb of roaring flame. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. The fireball is normally blown through a ring made by the thumb and index finger of the user.
Name: Katon: Housenka no Jutsu - Fire Release: Phoenix Immortal Fire Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m)
Hand Seals: Rat → Tiger → Dog → Ox → Rabbit → Tiger
Requirements: Element Nature(Hi)
This technique creates small fireballs, which are spat out of the user's mouth, flying wildly in every direction and assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can be hid within the flames, creating an unexpected secondary surprise attack. Like the flames they can be controlled with chakra. For the most part, however, this technique is used as a distraction.
ame: Kumo-Ryuu Kaengiri - Cloud-Style Flame Beheading
Classification: Ninjutsu, Weaponry
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: --
Requirements: Element Nature(Hi), Sword
The user first imbues their blade with fire, before slashing in the direction of the desired enemy, resulting in the creation of large arcs of intense flame that follow the trajectory of the previous swing. A skilled user of this technique is capable of surrounding their immediate area with a circular wall of flames, incinerating multiple targets even if they approach from numerous angles simultaneously.
[/PTab][PTab=B-rank]
Name: Katon: Haisekishou - Fire Release: Ash Pile Burning
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m)
Hand Seals: Snake → Rat → Snake → Tiger
Requirements: Element Nature(Hi)
The user spews a stream of Chakra-altered gun-powdered ash from its mouth, which surrounds the region. As the gunpowder is composed entirely of ash, it stays in the air around the victim like a cloud. After surrounding the enemy with the ash, the user can ignite it with a flint placed on their teeth beforehand to create a spark, resulting in a violent explosion. However, this technique requires keen senses to read the air currents, the insight to read the movements of the enemy, the tactical experience to not also enfold one's allies in the flames, and careful attention for the timing of the ignition.
Name: Katon: Haijingakure no Jutsu - Fire Release: Hiding in Ash and Dust Technique
Classification: Ninjutsu
Type: Offensive, Supplementary
Range: short (0~5m) to Long (5~10m)
Hand Seals: ---
Requirements: Element Nature(Hi), Katon: Haisekishou
The user expels chakra-infused ash that blanket a wide area, burning anyone who comes in contact with it. The technique can also be used as a powerful deterrent from attacks as well as a highly effective smokescreen.
Name: Katon: Karyuu Endan - Fire Release: Fire Dragon Flame Missile
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: Ram → Horse → Snake → Dragon → Ox → Tiger
Requirements: Element Nature(Hi)
The user kneads chakra into flames, which are then manipulated into a genuine-looking, dragon. Since the art of having the flames obey the user's will is outrageously difficult, its mastery is restricted to a limited number of skillful shinobi. The spat out flames are divided to launch a left side, right side, and frontal assault in all three directions at once, turning the enemy into ash in a matter of seconds.
Name: Katon: Gouryuuka no Jutsu - Fire Release: Great Dragon Fire Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Hand Seals: Tiger
Requirements: Element Nature(Hi)
The user compresses a large amount of chakra built up inside their body and changes its shape into a dragon-shaped fireball. The user then skillfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, as they can create an updraught which in turn can give rise to thunder clouds. A master of this technique can fire off several flames in succession. Anyone caught in the technique could potentially be reduced to ashes.
Name: Kage Bunshin no Jutsu - Shadow Clone Technique.
Classification: Ninjutsu, Bunshinjutsu
Type: Supplementary
Range: -
Hand Seals: Technique specific hand seal
Requirements: Bunshin no Jutsu.
Similar to the Bunshin no Jutsu , this jutsu creates clones of the user. But unlike the Clone Technique, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original.
Unlike other clone techniques, they can't be detected by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance, making them indistinguishable from the actual person.
Name: Fuuka Houin- Fire Sealing Method
Classification: Ninjutsu, Seal.
Type: Supplementary
Range: Close (0~5m)
Hand Seals: Semi Bird → Rat → Horse → Tiger
Requirements: Scroll.
This jutsu allows the user to seal a nearby fire into a scroll. The user writes the seal on a scroll and then performs the required hand seals. This causes a vapor to appear from the scroll, enveloping the fire and sealing it on the scroll as the kanji for seal (封).
[/PTab][PTab=A-rank]
Name: Meisaigakure no Jutsu - Hiding with Camouflage Technique
Classification: Ninjutsu, Stealth.
Type: Supplementary
Range: -
Hand Seals: Tiger
Requirements: -
This is a ninja escape technique that allows the user to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain. Perceiving the user's position is impossible with normal eyes, and only special eyes like Sharingan and Byakugan can see through it.
Name: Katon: Gouka Mekkyaku - Fire Release: Great Fire Annihilation
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m) to Long (10m+)
Hand Seals: Horse
Requirements: Element Nature(Hi), Goukakyuu no Jutsu
A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range as well. This makes the technique extremely difficult to either avoid or contain.
Name: Katon: Gouka Messhitsu - Fire Release: Great Fire Destruction
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Hand Seals: --
Requirements: Element Nature(Hi), Goukakyuu no Jutsu
A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames that can set a vast area ablaze, engulfing the target in a veritable sea of flames.
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Taijutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Genjutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Hijutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
Name: Magen: Kyou Tenshi-ten - Demonic Illusion: Mirror Heaven and Earth Change
Classification: Genjutsu, Kekkai Genkai, Doujutsu.
Type: Supplementary.
Range: Close (0~5)
Hand seals: -
Requirements: Fully matured Sharingan.
The user decrypts a genjutsu that has been applied onto them, and casts back a technique with identical effects onto the opponent. It's a form of illusion reversal, but in order to instantly read through a technique and cast it in return, the Sharingan's power is necessary. As genjutsu is initially used to confuse the enemy, this technique which sends it right back to its caster deals a high amount of mental damage, more than anything else.
Name: Magen: Kasegui - Demonic Illusion: Shackling Stakes
Classification: Genjutsu, Kekkai Genkai, Doujutsu
Type: Supplementary
Range: Close (0~5)
Hand seals: -
Requirements: Fully matured Sharingan.
The genjutsu requires the use of the Sharingan. The opponent is caught in the mind world created by the user, and the victim will be tormented with the sensation of having spikes driven through their limbs, completely taking away their body's freedom. At the same time, the physical pain accompanying the illusion reveals the great use this technique has for primarily torture and such.
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[/PTab][PTab=History]
Originally born as Shigure she later changed her name to Haijin to reflect her adept ability at Katon. During her time as a young child she quickly made two friends among her clan. Growing up with these friends during her training left her with a very nice attitude towards working with others. Due to her clans tradition of not being a full member until one could perform the Goukakyuu no Jutsu she was recognized as a full member at the grand old age of 5.
From here sparked the best Katon users of the clan to instruct her and her prodigal abilities. By the time she was 9 she had over 10 Katon jutsu under her belt and was fast learning more. At 13 she began creating her own jutsu and had surpassed some of her teachers. It was during this time that her father was killed in battle. The traumatic experience awakened her Sharingan. This moment caused her to surpass her Katon teachers.
Through intense training she slowly developed her ocular powers and at 17 her mother took her own life from the grief. At this time Kami left the village and she left with them. During her time with Yonko, Haijin earned the nickname she goes by now after all the ash she creates after her jutsu. With her Sharingan almost fully matured she became a master of Katon unmatched by most.
When Kami received news of his father the group headed home for the first time in years. Upon arrival the group was rushed towards the clan leaders side. The three members waited outside until Kami emerged as their new leader. With a tear in his eye he told them he couldn't continue traveling them with him. The four friends laughed at him and told him they were going to help him fix the place.
The other two members of Yonko passed away and left Kami and Haijin as the last two members. The event caused her to focus on her eyes and have them fully awaken. Shortly after this Kami searched for the legendary Hyuuga clan after receiving a note. With plans to come together to create a shinobi village of peace and order with another powerful clan Haijin was at Kami's side the whole time.
Having put up her hand first to instruct the younger shinobi Haijin was granted the first team of budding Genin to overlook.
[/PTab]
[/PTabbedContent][/PTab][PTab=Uzumaki Taki]
[PTabbedContent][PTab=Ninja Data]
Name Meaning: Waterfall
Gender: Female
Age: 19
Birthday: March 25th
Village: Sabakugakure
Clan: Uzumaki
Rank: Tokubetsu Jounin
Element Affinity: Katon
[/PTab][PTab=Personality]
Taki has an outgoing personality and is often described as bubbly by those that meet her. Having her family pass away when she was young her Uncle took her in and she has lived with him ever since. Due to this kind act Taki always has a soft spot for someone in need. Coming to the aid of any that ask it of her she will always stand up for the little guy even if it puts her in danger.
[/PTab][PTab=Appearance and Attire]
She wears a long sleeved blue shirt with the Uzumaki Crest on each bicep. The Flak jacket she wears also contains a stylized Uzumaki crest on its back. Long blue pants are also worn with black ninja tabi. A kunai pouch is situated on her right leg and her black Hitai-ate is worn on her forehead. She adores little kids and often babysits for Shomei when he has clan matters to attend to. Her hair is styled in a around the left side of her head resting on the front of her left shoulder.
[/PTab][PTab=Technical Information]
EXP: 18
Stamina: 7
PHYSICAL:
Force: -4-
Speed: -4-
Physical Energy: -4-
Accuracy: -2-
MENTAL:
Ninjutsu: -5-
Taijutsu: -5-
Genjutsu: -1-
Intelligence: -4-
MYSTICAL:
Power: -3-
Control: -3-
Spiritual Energy: -3-
Mastery (Jinchuuriki only): -1-
[/PTab][PTab=Equipment]
Money:
両189.500
Weapons: Kunshu no Ken
Armor: Ninja plate
Supplies: Large scroll x 1, Medium scroll x 2, small scroll x3
Medicine: Here
[/PTab][PTab=Mission Experience]
Mission Points: 0
D-rank: ---
C-rank: ---
B-rank: ---
A-rank: ---
S-rank: ---
[/PTab][PTab=Jutsu]
[PTabbedContent=Ninjutsu][PTab=E-rank]
Name: Kawarimi no Jutsu - Body Replacement Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Boar → Ox → Dog → Snake
Requirements: --
This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack. Exploding tags can be attached to the replacement for an added surprise. Basically all ninja know this technique.
Name: Bunshin no Jutsu - Clone Technique
Classification: Ninjutsu, Bunshinjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Snake → Tiger
Requirements: --
This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
Name: Henge no Jutsu -Transformation Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Dog → Boar → Tiger
Requirements: --
This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on an inexperienced ninja.The transformation would be dispelled when the user is injured or hit.
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
Name: Katon: Goukakyuu no Jutsu - Fire Release: Great Fireball Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m)
Hand Seals: Horse → Tiger → Ram → Monkey → Boar → Horse → Tiger
Requirements: Element Nature(Hi)
A technique where chakra kneaded inside the body is converted into fire, and expelled from the mouth in a massive orb of roaring flame. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. The fireball is normally blown through a ring made by the thumb and index finger of the user.
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
Name: Katon: Gouka Messhitsu - Fire Release: Great Fire Destruction
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Hand Seals: --
Requirements: Element Nature(Hi), Goukakyuu no Jutsu
A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames that can set a vast area ablaze, engulfing the target in a veritable sea of flames.
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Taijutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Genjutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Hijutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
Name: Kasumi Ken - Haze fist
Classification: Taijutsu, Kekkei Genkai, Hijutsu, Seal.
Type: Offensive
Range: Close (0~5m)
Hand seals: -
Requirements: Uzumaki
The user gathers chakra in their fist and sends it towards the fingers. The chakra is formed into a seal and branded upon the target after the punch connects. This seal causes the opponent to have a cloudy judgement and hazes their decision making processes. Good for temporarily stunning an opponent however the affect is quick to wear off. Combines well with Zurasu ken.
Name: Zurasu ken - Stagger fist
Classification: Taijutsu, Kekkei Genkai, Hijutsu, Seal.
Type: Offensive
Range: Close (0~5m)
Hand seals: -
Requirements: Uzumaki
The user gathers chakra in their fist and sends it towards the fingers. The chakra is formed into a seal and branded upon the target after the punch connects. This seal causes the opponent to become heavily winded and short of breath. Good for temporarily stunning an opponent however the affect is quick to wear off. Combines well with Kasumi Ken.
[/PTab][PTab=C-rank]
Name: Tsukare Ken - Fatigue fist
Classification:Taijutsu, Kekkei Genkai, Hijutsu, Seal.
Type: Offensive.
Range: Close (0~5m)
Hand seals: -
Requirements: Uzumaki
The user gathers chakra in their fist and sends it towards the fingers. The chakra is formed into a seal and branded upon the target after the punch connects. Two punches are needed to completely form this seal. This seal cause the opponent to become heavily fatigued and lose all motivation. The duration is longer then the Kasumi and Zurasu Ken however two punches are required to complete this seal. Half of the seal can be marked on the target and the other can come later.
Name: Shōrai Ken - Future fist
Classification: Nintaijutsu, Kekkei Genkai, Hijutsu, Seal.
Type: Offensive
Range: Close (0~5m)
Hand seals: -
Requirements: Uzumaki
The user gathers chakra in their fist and sends it towards the fingers. The chakra is formed into a seal and branded upon the target after the punch connects. Unlike the other attacks Kasukedo uses this one stands alone. Upon impact the seal will trap the force of the punch. The user can then unleash the force of the punch remotely. This attack can be used multiple times before unleashing so that the effect can take down even the toughest foes. The seal that is placed on the opponent can be hit again to add the force of that punch to it as well.
Name: Mamoru Ken - Protection fist
Classification: Nintaijutsu, Kekkei Genkai, Hijutsu, Seal.
Type: Defensive
Range: Close (0~5m)
Hand seals: Tiger, Dog, Horse, Double fist pump forward.
Requirements: Uzumaki
Gathering a large amount of chakra in the fists the user can form a seal in midair in front of them. The seal is a large black Kanji for Protect. This shield type defensive jutsu has the effect of blocking any physical attacks while draining the chakra of the opponent that connects with it.
Name: Mokuhyō Ken - Target Fist.
Classification: Taijutsu, Nintaijutsu, Kekkei Genkai, Hijutsu, Seal.
Type: Supplementary
Range: Close (0~5m)
Hand seals: If any
Requirements: Uzumaki
A basic seal used mainly by Kasukedo. Chakra is gathered in the palm of the user and a seal is formed on the palm. The seal can be branded onto an object or opponent which will fade after a day. The seal reacts like a magnet for Kasukedo's other Seal taijutsu attacks while also being able to be lit up. The black seal glows a bright blue colour when Chakra passes near it. This would allow the user to be able to see when an opponent gathers their chakra if placed in a point of high chakra frequency.
Name: Wakamono no moeru ken - Burning Fists of Youth.
Classification: Ninjutsu, Taijutsu, Nintaijutsu.
Type: Offensive.
Range: Close (0~5m)
Hand seals: Technique specific
Requirements: Katon affinity, Uzumaki
Making a fist out of each hand the user fist bumps them self. Gathering fire chakra around the users fists which ignite with a blue flame. The fire while warm at the base is extremely hot on the tips of the flame. This allows for the user to remain unscathed while using the fire as a weapon. This technique leaves serious burns on the target. While they can block this attack the fire will burn whatever it hits.
[/PTab][PTab=B-rank]
Name: Neru Ken - Sleep fist
Classification: Taijutsu, Nintaijutsu, Kekkei Genkai, Hijutsu, Seal.
Type: Offensive
Range: Close (0~5m)
Hand seals: -
Requirements: Uzumaki
The user gathers chakra in their fist and sends it towards the fingers. The chakra is formed into a seal and branded upon the target after the punch connects. If the target is hit by this technique they are instantly put to sleep. While this jutsu usually can end a fight it has other uses as well. Such as putting misbehaving kids to bed.
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[/PTab][PTab=History]
Taki grew up among the Uzumaki family. However while she wasn't apart of the battles her clan head often talks about she has made a name for herself in utilizing the clan's sealing methods in combat.
When Taki was a little girl she had shown promise as a ninja. Demonstrating a large chakra reserve that her clan was famous for. This coupled with a knack for sealing that not even her parents had heard of. When she was 7 years old she stole her mothers clothing and sealed it into her other clothes. By the time her parents had discovered what she had done the young girl had passed out on the bed with her mothers last kimono covered in seals.
After this little incident she was trained and taught the basic workings of sealing and how to use it properly. During her training her father had been walking towards her when he had clumsily fell and dropped his Kunai towards the 10 year old Taki. The young girl escaped the situation unscathed by sealing the falling weapon into her fathers body.
During her early teenage years she graduated from the academy however it was around this time that she was orphaned. Her only heirloom is a pair of gloves that have metal plates attached to them. The gloves were her fathers weapon of choice. After her uncle took her in she was able to pass her chuunin exams with the mans tutelage. At 15 she was kidnapped by bandits and held in a fortress. The bandits had laid several death traps for her would be rescuers to which Taki tried to help in anyway. The young Uzumaki lived up to her sealing jutsu prowess. By simply sealing the traps into scrolls she made her way to the the outside of the fortress unscathed. After making her way out of the fortress she was greeted by the Uzumaki clan that where about to rescue her.
After explaining the situation she had her scrolls taken from her so that the experts could sort out the mess. The young girl was praised for her abilities. Taki turned 18 recently and is the happiest she has ever been. She remains upbeat and looking for a cute boy that she can spend her time with in between missions.
[/PTab]
[/PTabbedContent]
[/PTab][PTab=Kakureta Doku]
[PTabbedContent][PTab=Ninja Data]
Name Meaning: Concealed, Poison
Gender: Male
Age: 24
Birthday: 23rd January
Village: None
Clan: Clanless
Rank: A-rank Nukenin
Element Affinity: Fuuton
[/PTab][PTab=Personality]
Doku is a lazy person and always has been. This is what got him into puppetry in the first place. By making the puppet do the hard work Doku was free to be lazy. Apart from being lazy Doku has a habit of thinking of new people he meets as puppets. While the person introduces themselves Doku is thinking about the puppetry work he could do to their bodies. Also being a medical genius he likes watching people get hurt because he can picture how to fix them.
[/PTab][PTab=Appearance and Attire]
Doku Has light brown hair that is quite shaggy in appearance. However his hair is flattened beneath his identifying black beanie he constantly wears. Wearing a dark brown top he usually has a white jacket that he wears over the top. His jacket is kept open however he will zip it up if the weather calls for it. Doku often wears a pair of long black pants that he mainly wears out of comfort. After growing up with wearing no shoes he usually is seen without them. Although he will put some on for a formal occasion.
[/PTab][PTab=Technical Information]
EXP: 7
Stamina: 10
PHYSICAL:
Force: -1-
Speed: -5-
Physical Energy: -5-
Accuracy: -4-
MENTAL:
Ninjutsu: -5-
Taijutsu: -2-
Genjutsu: -2-
Intelligence: -5-
MYSTICAL:
Power: -5-
Control: -5-
Spiritual Energy: -5-
Mastery (Jinchuuriki only): -1-
[/PTab][PTab=Equipment]
Money:
両0
Weapons: Hanketsu, **Senbon x5
Armor: Here
Supplies: *Medium scroll x1, **poison vials x3, poison bombs x3, **bandage 1
Medicine: Here
*Stored in Hanketsu
**Stored in Scroll
Shitai no Kisu is a slow acting poison that completely shuts down the body's muscle and nerve systems. While it lets the infected live, their bodies become completely relaxed. No pain is felt by the person poisoned with this as the nerves are completely dulled to the pain. While the poison is slow to act it can completely paralyze a full grown man with a single drop. This poison can only be extracted using the Saikan Choushutsu no Jutsu - Delicate Illness Extraction Technique. If the poison is not extracted the average human body will start to feel it wear off after 12 hours.
The poison vials and bombs Doku has contain this poison.
[/PTab][PTab=Mission Experience]
Mission Points: 0
D-rank: ---
C-rank: ---
B-rank: ---
A-rank: ---
S-rank: ---
[/PTab][PTab=Jutsu]
[PTabbedContent=Ninjutsu][PTab=E-rank]
Name: Kawarimi no Jutsu - Body Replacement Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Boar → Ox → Dog → Snake
Requirements: --
This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack. Exploding tags can be attached to the replacement for an added surprise. Basically all ninja know this technique.
Name: Bunshin no Jutsu - Clone Technique
Classification: Ninjutsu, Bunshinjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Snake → Tiger
Requirements: --
This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
Name: Henge no Jutsu -Transformation Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Dog → Boar → Tiger
Requirements: --
This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on an inexperienced ninja.The transformation would be dispelled when the user is injured or hit.
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
Name: Saikan Choushutsu no Jutsu - Delicate Illness Extraction Technique
Classification: Ninjutsu, Medical
Type: Supplementary
Range: -
Hand Seals: -
Requirements: 4+ Control
When a person has been afflicted by a pathogen or toxin, this medical ninjutsu can be used to draw out the agent and heal the damage. The cause of the illness is first determined by perceiving disturbances in the patient's chakra. Then, using a scalpel, an incision is made into the affected part. Using their chakra, the medical-nin then draws out the agent, while simultaneously repairing the damage it caused.
After the agent is drawn out, it can be used to create an antidote or medicine, which can then be given to the patient to ensure a complete recovery. This technique requires the utmost care and ability in diagnosis and incising and unmatched chakra control. Therefore, it is considered an extremely difficult technique, even among medical ninjutsu.
Name: Kuchiyose: Rashoumon
Classification: Ninjutsu
Type: Defensive.
Range: -
Hand Seals: Snake
Requirements: -
This summoning creates a demonic form of the main gate of old Kyoto which is capable of blocking almost any attack.
[/PTab][PTab=A-rank]
Name: Meisaigakure no Jutsu - Hiding with Camouflage Technique
Classification: Ninjutsu, Stealth.
Type: Supplementary
Range: -
Hand Seals: Tiger
Requirements: -
This is a ninja escape technique that allows the user to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain. Perceiving the user's position is impossible with normal eyes, and only special eyes like Sharingan and Byakugan can see through it.
Name: Shousen Jutsu - Mystical Palm Technique
Classification: Ninjutsu, Medical.
Type: Supplementary.
Range: Close (0~5m)
Hand Seals: Modified Ox → Tiger
Requirements: 4+ Control
This medical ninjutsu allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique.
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Gouwan Ryuu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
Name: Oukashou - Cherry Blossom Impact
Classification: Nintaijutsu, Medical
Type: Offensive
Range: Close (0~5m)
Hand Seals: -
Requirements: 4+ Control.
While some may see it as "Superhuman Strength", this technique is actually an application of medical ninjutsu, that demands the ability to concentrate and minute chakra control. An immense amount of chakra is kneaded inside the body, and a moment later all of it it is gathered into the fist. That chakra is then released into the target, which does a great amount of damage. With the damage done dependent on the amount of chakra used, it is also possible for a skilled shinobi to amass it in their fingertip. When the ground is hit it is pulverized into minute pieces by the excess shock, which are then scattered like flower petals, giving rise to the name "Cherry Blossom Impact".
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Kugutsu Ryuu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
Name: Kugutsu no Jutsu - Puppet Technique
Classification: Ninjutsu, Puppetry
Type: Supplementary, Offensive, Defensive.
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: -
Requirements: Puppet.
The Puppet Technique is a unique ninjutsu fighting style; this jutsu uses strings of chakra to control puppets like marionettes. Any number of chakra strings can be used to control a puppet, but users with more skill can use fewer strings per puppet. Since most puppeteer use his or her hands to manipulate the puppets, if their hands are disabled, then the technique can be neutralized. Also, while controlling the puppet, the user is wide open if the opponent bypasses the puppet. For this reason, puppeteers avoid hand to hand battle, relying almost exclusively on their puppets instead.
[/PTab][PTab=B-rank]
Name: Kikou Junbuu - Mechanic Light Shield Seal
Classification: Ninjutsu, Puppetry
Type: Defensive.
Range: -
Hand Seals: -
Requirements: Puppet with arm modification, Kugutsu no Jutsu.
This chakra shield can be installed in any puppet. A mechanism inside the puppet opens its arms into a couple of segments, through which the user radiates their chakra. The chakra spreads out like a thin film and turns into a protective sheet, blocking all physical attacks and some jutsu.
[/PTab][PTab=A-rank]
Name: Souen: Hitomi Gokuu - Puppet Performance: Skillful Achievement with a Human Body
Classification: Ninjutsu, Puppetry.
Type: Supplementary.
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: -
Requirements: Kugutsu no Jutsu
A puppet performance technique where chakra threads are attached to various spots on a person's body; the head, torso, both arms, and both legs. The person being manipulated gains the ability to not only use their own techniques, but the skills of the puppeteer as well.
The origins of this technique lie on the battlefield. When a puppet user's puppets where all destroyed, they would begin using corpses. To perform this technique with a living person requires both parties to trust each other deeply.
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Fuuton][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
Name: Fuuton: Daitoppa - Wind Release: Great Breakthrough
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: Tiger → Ox → Dog → Rabbit → Snake
Requirements: Element Nature(Kaze)
This is a relatively simple technique that creates a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the users line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame.
Name: Fuuton: Kazekiri no Jutsu - Wind Release: Wind Cutter Technique
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m)
Hand Seals: Tiger → Rabbit → Dog → Ram → Dragon
Requirements: Element Nature(Kaze)
Using their chakra or a tool such as a war fan to manipulate or else create an external source of wind, the user can create a single, or several blades of wind which are capable of slicing through their target with ease. Using a fan will negate the need to use hand seals, allowing for faster use.
Name: Fuuton: Shinkuuha - Wind Release: Vacuum Wave
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: Rat → Snake → Horse → Dog
Requirements: Element Nature(Kaze)
The user takes a deep breath and spins while exhaling, compressing the released air into a solitary blade of wind that covers a substantial area around the user, due to their circular motion. The resulting sharpened blast is large enough to slice through multiple targets located a significant distance from the user, causing grievous injuries to those hit.
Name: Fuuton: Shinkuu Renpa - Wind Release: Vacuum Serial Waves
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: Rat → Snake → Horse → Snake → Dog
Requirements: Element Nature(Kaze), Fuuton: Shinkuuha.
The user takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions.
Name: Fuuton: Fuujin no Jutsu - Wind Release: Dust Cloud Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: Horse → Monkey → Bird
Requirements: Element Nature(Kaze)
This technique creates a stream of high-velocity wind containing dust particles, capable of decimating anything caught in it in only a matter of moments. The completed technique is directed through vertically overlapped hands that are placed in front of the user's mouth after forming the necessary hand seal.
Name: Fuuton: Shinkuugyoku - Wind Release: Vacuum Sphere
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: Rat → Rabbit → Dog
Requirements: Element Nature(Kaze)
The user takes a deep breath and then exhales several small blasts of wind chakra in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.
[/PTab][PTab=B-rank]
Name: Fuuton: Shinkuu Taigyoku - Wind Release: Vacuum Great Sphere
Classification: Ninjutsu
Type: Offensive.
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: Tiger → Dog
Requirements: Element Nature(Kaze), Fuuton: Shinkuugyoku
A stronger version of Fuuton: Shinkuugyoku, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[/PTab][PTab=History]
When Doku was bought into this world the birthing took it's toll on his mother. Having caught an infection due to complications, Doku's mother grew ill before eventually passing away. Doku's father loved his wife more then anything else in the world and he began to blame Doku for poisoning his beloved. This lead to his father referring to him as Doku.
After his mother passed away his father sank into a depression which eventually turned his friends against him. The man became an alcoholic and eventually turned on his only son when the boy was 4. The man had bought some poison from the emporium and planned to have it look like a murder. However intelligence wasn't exactly his strong suit.
Doku's uncle saw through his brother in-laws ploy and confronted the alcoholic. Doku's father and uncle ended up having a fight and the poison vial broke. The poison killed both of them and Doku was left alone. An elderly couple that lived near Doku ended up taking the young boy in. Raising them with the wisedom of their age they never once lied to the young boy. When Doku grew up he showed excellent promise as a ninja. Showing a rare expertise in chakra control the young boy became an early practitioner of medical ninjutsu.
A very lazy Doku somehow managed to create his own form of poison during his time with the elderly couple. After showing them his creation he occasionally used on them to help them sleep at night. Their happiness caused from this made Doku happy as well and proud of what he had done.
The elderly lady taught him everything he knows about medical ninjutsu and the elderly man was a puppet master. Between the two of them they raised an excellent ninja advanced at both puppetry and medical ninjutsu. Recently though the couple passed away and left Doku without a family once again. Leaving their house he set about trying to survive in this world of dangerous shinobi.
[/PTab]
[/PTabbedContent][/PTab][PTab=Akimitsu Hanta]
[PTabbedContent][PTab=Ninja Data]
Name Meaning: Autumn Light, Hunter
Gender: Female
Age: 15
Birthday: February 14th
Village: Enmugakure
Clan: Clanless
Trait: Summoning Master (-2 to the cost of any jutsu that involves summoning of any kind, as well as the cost of obtaining summons.
Rank: Chuunin
Element Affinity: Raiton
[/PTab][PTab=Personality]
Hanta is exactly that, a Hunter. She enjoys stalking prey and taking them down with her weaponry. Preferring the company of powerful animals has gotten her into a few hairy situations. Keeping calm and collected she gets a thrill out of staring into a wild animals eyes. Hanta is easily distracted from mission objectives and conversations by small game.
[/PTab][PTab=Appearance and Attire]
Sporting a black singlet and full length camo pants Hanta enjoys using a bow and arrow for her hunting. She knows how impractical this is during a fight however so she doesn't us it on missions. Her Bo is carried on her back and is her favored weapon. A small build with toned muscles and larger than she wishes they were breasts, has occasionally made Hanta the hunted from other boys.
[/PTab][PTab=Technical Information]
EXP: 0
Stamina: 4
PHYSICAL:
Force: -1-
Speed: -4-
Physical Energy: -2-
Accuracy: -2-
MENTAL:
Ninjutsu: -4-
Taijutsu: -2-
Genjutsu: -1-
Intelligence: -3-
MYSTICAL:
Power: -3-
Control: -5-
Spiritual Energy: -2-
Mastery (Jinchuuriki only): -1-
[/PTab][PTab=Equipment]
Money:
両59.500
Weapons: Metal Bo, Shuriken x10, Kunai x5
Armor: Ninja plate
Supplies: Wire spool x2, Smoke bombs x3, Roll of bandages x2
Medicine: Soldier pills x 3 Blood pills x 2 Painkillers x 3
[/PTab][PTab=Mission Experience]
Mission Points: 0
D-rank: ---
C-rank: ---
B-rank: ---
A-rank: ---
S-rank: ---
[/PTab][PTab=Jutsu]
[PTabbedContent=Ninjutsu][PTab=E-rank]
Name: Kawarimi no Jutsu - Body Replacement Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Boar → Ox → Dog → Snake
Requirements: --
This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack. Exploding tags can be attached to the replacement for an added surprise. Basically all ninja know this technique.
Name: Bunshin no Jutsu - Clone Technique
Classification: Ninjutsu, Bunshinjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Snake → Tiger
Requirements: --
This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
Name: Henge no Jutsu -Transformation Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Dog → Boar → Tiger
Requirements: --
This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on an inexperienced ninja.The transformation would be dispelled when the user is injured or hit.
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
Name: Kuchiyose: Hayabusa Senpu Hakai - Summoning: Falcon Whirlwind
Destruction
Classification: Ninjutsu
Type: Offensive
Range: Long (10m+)
Hand seals: Snake - Dog - Ram - Dragon - Bird
Requirements: Summoning contract (Hayabusa)
The user summons a large cast of Falcons that begin to fly at the target. The birds encircle the target taking random turns to peck at them. The powerful sharp beaks are very capable of ripping through flesh should the target leave it's skin exposed. The falcon's often target the opponents eyes. This technique makes for an excellent distraction. The falcons will disappear when the final hand seal is released.
Name: Kuchiyose no Jutsu - Summoning Technique
Classification: Ninjutsu
Type: Supplementary
Range: -
Hand Seals: Boar → Dog → Bird → Monkey → Ram
Requirements: --
The Summoning Technique is a space–time ninjutsu that allows the summoner to transport animals or people across long distances instantly.
[/PTab][PTab=B-rank]
Name: Kuchiyose: Subarashī Hayabusa Hane - Summoning: Great Falcon Feather
Classification: Ninjutsu
Type: Offensive, Defensive.
Range: Close, (0~5m) Mid
(5~10m)
Hand seals: Snake - Dragon - Ox - Bird
Requirements: Summoning contract (Haybusa)
After forming the required hand seals the user then holds the final seal. From the moment the final seal is formed a huge Falcon will be summoned directly above the user. The enormous bird will appear flapping it's great wings perpetually causing extremely strong winds in front of the user. The powerful wing beats are capable of felling small trees and stopping some jutsu. Most shinobi that aren' clutching the ground with their chakra will be blown back. The falcon will disappear when the final hand seal is released.
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Taijutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Raiton][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
Name: Raiton: Kangekiha
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m)
Hand Seals: Rabbit → Dog → Boar → Ram → Rat
Requirements: Element Nature(Kaminari)
The user generates a large amount of lightning from their hands, which can also be passed through conductive materials to improve the electrical power of the technique, to attack foes.
[/PTab][PTab=B-rank]
Name: Raiton no Yoroi - Lightning Release Armor
Classification: Ninjutsu
Type: Defensive, Supplementary.
Range: Close (0~5m)
Hand Seals: --
Requirements: Element Nature(Kaminari)
The user wraps their body in a layer of lightning chakra that, instead of being used offensively, is used to electrically stimulate the user's nervous system. The technique speeds up neural synapses to react faster, and to push physical prowess to the absolute limit, allowing for tremendous raw speed. Increases speed by 1 while active
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Hijutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[/PTab][PTab=History]
Akimitsu, Hanta grew up in a peaceful place consisting of several families with no famous relatives made for an easy childhood. Always chasing the cats around the area, Hanta was caught trying to kill one. Fearing for her sadistic nature her parents tried to keep her away from animals and were mortified by what the others in the community might think. After a stranger caught her hunting another cat with a rusty knife, he sat her down and talked to her about her life. Finding no psychopathic behaviors other than the cat hunting he realized that she wasn't just trying to kill random things. That was just the end of the hunt. To Hanta the killing was just part of the process, the stamp of completion.
Returning her home to her parents the stranger told them what he thought. That their daughter wasn't a cold-blooded killer but simply someone that loved the hunt. After the village was established nearby where her community lived she began hunting there cats. After the academy formed she joined as soon as she could. Making Genin at the age of 15 Hanta was able to prove herself and earn herself a summoning contract with the Falcons.
With the help of her new friend, Sutoka, Hanta was able to qualify for a Chuunin in Enmugakure. The pair have grown since then and tackle each day with the thought and thrill of the hunt. Sutoka has grown since then and now stands at the same height as Hanta. Hanta spends little to no time with her family and as such has grown distant from them.
[/PTab]
[/PTabbedContent][/PTab][PTab=Arashi Sora]
[PTabbedContent][PTab=Ninja Data]
Name Meaning: Storm, Sky
Gender: Female
Age: 26
Birthday: March 25th
Village: Choutengakure
Clan: Arashi
Rank: Jounin (leader)
Element Affinity: Raiton, Suiton, Ranton
[/PTab][PTab=Personality]
Sora is a very strong woman. Deferring to almost no one else that isn't her Kage she leads whenever she has too. Her admiration for the Raikage is so great that she would follow her into the depths of hell if she asked. Her respect for her fellow shinobi is admirable as well however she agrees with her Raikage's outlook on things. Her attention to detail is one of her finer points.
[/PTab][PTab=Appearance and Attire]
Sora's blonde hair will be seen cut shortly into a sort of pixie cut. Her outfit consists of a black vest with black pants. Her Clan's symbol is tattooed onto her left bicep. Her tabi are also black in color. She stands at a short 5' but doesn't like to discuss the matter. Her Hitai-ate is sewn onto her vest situated over her heart.
[/PTab][PTab=Technical Information]
EXP: 17
Stamina: 8
PHYSICAL:
Force: -1-
Speed: -6-
Physical Energy: -4-
Accuracy: -5-
MENTAL:
Ninjutsu: -5-
Taijutsu: -1-
Genjutsu: -1-
Intelligence: -4-
MYSTICAL:
Power: -6-
Control: -5-
Spiritual Energy: -4-
Mastery (Jinchuuriki only): -1-
[/PTab][PTab=Equipment]
Money:
両250.000
Weapons: Shocker
Armor: Here
Supplies: Gourd
Medicine: Here
[/PTab][PTab=Mission Experience]
Mission Points: 0
D-rank: ---
C-rank: ---
B-rank: ---
A-rank: ---
S-rank: ---
[/PTab][PTab=Jutsu]
[PTabbedContent=Ninjutsu][PTab=E-rank]
Name: Kawarimi no Jutsu - Body Replacement Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Boar → Ox → Dog → Snake
Requirements: --
This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack. Exploding tags can be attached to the replacement for an added surprise. Basically all ninja know this technique.
Name: Bunshin no Jutsu - Clone Technique
Classification: Ninjutsu, Bunshinjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Snake → Tiger
Requirements: --
This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
Name: Henge no Jutsu -Transformation Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Dog → Boar → Tiger
Requirements: --
This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on an inexperienced ninja.The transformation would be dispelled when the user is injured or hit.
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
Name: Suiro no Jutsu - Water Prison Technique
Classification: Ninjutsu
Type: Supplementary
Range: Close (0~5m)
Hand Seals: Snake → Ram → Tiger → Horse → Snake → Rabbit → Horse → Snake → Rabbit → Both Palms Out
Requirements: Element Nature(Mizu)
This jutsu is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This jutsu can't be performed without a sufficiently large body of water to supply the water for it. Despite the fact that the prison is made up entirely out of water, it is stronger than steel. Once trapped the target is unable to move while within it due to the heaviness of the water. Even so, the target is still able to speak.
Name: Suiton: Mizurappa - Water Release: Violent Water Wave
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: Dragon → Tiger → Hare
Requirements: Element Nature(Mizu)
Water gushes out from the mouth like a waterfall and washes away the enemy. One can freely control the power of this technique with the amount chakra one releases. Having many variations, this is a basic Suiton technique.
Name: Raiton: Kangekiha
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m)
Hand Seals: Rabbit → Dog → Boar → Ram → Rat
Requirements: Element Nature(Kaminari)
The user generates a large amount of lightning from their hands, which can also be passed through conductive materials to improve the electrical power of the technique, to attack foes.
[/PTab][PTab=B-rank]
Name: Suiton: Suikoudan no Jutsu - Water Release: Water Shark Missile Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: Tiger → Ox → Dragon → Rabbit → Bird → Dragon → Ram
Requirements: Element Nature(Mizu)
This technique shapes water into the form of a shark, which moves to attack the enemy at high-speed with a powerful impact.
Name: Suiton: Goshokuzame - Water Release: Five Feeding Sharks
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Hand Seals: Put both hand palms together then slam one hand on the water's surface
Requirements: Element Nature(Mizu), Suiton: Suikoudan no Jutsu
The user puts his hand on the surface of a body of water and from the tips of five fingers, chakra is released into the water, changing it into the form of ferocious sharks. The five sharks circle the target with high speed, creating a raging stream that takes away their prey's freedom of movement and their sharp teeth tear into the enemy with five consecutive attacks.
Name: Suiton: Bakusui Shouha - Water Release: Exploding Water Colliding Wave
Classification: Ninjutsu
Type: Offensive, Supplementary
Range: Close (0~5m) to Long (10m+)
Hand Seals: Snake
Requirements: Element Nature(Mizu)
After spitting out a great volume of water from theyr mouth, the enemy is swallowed up by this advancing surge and crushed. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks, the amount of water created is proportional to the amount of chakra used.
[/PTab][PTab=A-rank]
Name: Suiton: Daikoudan no Jutsu - Water Release: Great Shark Bullet Technique
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m) to Long (10m+)
Hand Seals: Clap → Snake → Technique Specific Seal
Requirements: Element Nature(Mizu)
A stronger version of Suiton: Suikōdan no Jutsu, where the user creates a gigantic shark out of water and, by thrusting both hands forward, sends it to attack the opponent. This technique differs from the original in that it is able to absorb the chakra from an opponent's technique and in turn, use that chakra to grow larger and more powerful. Therefore, the stronger the opponent's technique is, the stronger this technique will get.
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Taijutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Genjutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Hijutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
Name: Ranton: Shin'yuu Tate - Storm Release: Heavenly Protection Shield
Classification: Ninjutsu, Kekkai Genkai.
Type: Defensive
Range: Close (0~5m)
Hand seals: Dragon → Horse → Snake
Requirements: Water and Lightning affinities.
This technique enables the user to create disc of bright energy in front of them, which stops incoming attacks, while delivering a painful jolt of electricity to anyone who touches it.
Name: Kokuryū no mai: Pansā kama - Black Dragon Dance: Panther's bite.
Classification: Ninjutsu,
Type: Offensive
Range: Med (5-10m)
Hand seals: Dragon - Boar - Dragon
Requirements: Raiton, Kokuryū no mai
While having black lightning the user forms the needed hand seals before holding the final seal. Black lightning encases the user's hand before taking on the form of a panther's head. The head will then lunge at the target cause severe electrical damage. The panther head cannot be controlled like it's related jutsu and simply lunges forward.
[/PTab][PTab=B-rank]
Name: Kokuryū no mai - Black Dragon Dance
Classification: Ninjutsu, Kekkai Genkai
Type: Supplementary
Range: -
Hand seals: Dragon
Requirements: Raiton
Holding the seal and focusing their chakra to the brain the user enters what looks to be a trance like state. The user stays in this trance like state for a full post before regaining themselves. This jutsu affects the brain in such a way it causes their Raiton to become stronger and turn black in colour. This boost does come with a price however in that all Raiton attacks use extra chakra to use or sustain. Any Ranton used with this active will become a 50/50 mixture of black and white. +1 Power if a Raiton technique is used. Raiton techniques are upgraded in rank in regards to chakra requirements. (This does not include jutsu that state this jutsu as a requirement.)
Name: Kokuryū no mai: Pansa - Black Dragon Dance: Panther
Classification: Ninjutsu,
Type: Offensive
Range: Long (10m+)
Hand seals: Dragon- Ox - Dragon - Dog - Dragon
Requirements: Raiton, Kokuryū no mai
While having black lightning the user forms the needed hand seals before holding the final seal. Black lightning encases the user's hand before taking on the form of a panther. The panther then runs at the target in a zig-zag pattern. The user is able to somewhat control the panther while they hold the final seal.
Name: Ranton: Reizaa Saakasu - Storm Release: Encouraging Crushing Chain Tormenting Principle
Classification: Ninjutsu, Kekkai Genkai.
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Hand seals: Tiger → Dog → Snake → Dragon
Requirements: Water and Lightning affinities.
This technique creates several beams and shoots them at the enemy. First, a halo of bright energy spreads around the user's hands as this technique is activated, then the technique encircles the user's hand and from that the beams are shot out towards the enemy. The user is able to alter the beams direction after being shot, making it possible to strike multiple enemies with pinpoint accuracy, even bypassing hostages held in close proximity. The user can increase the number of beams to a great amount to pin down an enemy.
Name: Ranton: Shin'yuu Yoroi - Storm Release: Heavenly Protection Armor
Classification: Ninjutsu, Kekkai Genkai.
Type: Defensive, Supplementary.
Range: Close (0~5m)
Hand seals: Dragon → Dog → Snake → Tiger
Requirements: Water and Lightning affinities.
This technique has the user covering themselves in liquid lightning, making them glow a strong white. While this protects them in a similar manner as Ranton: Shin'yuu Tate, by delivering painful jolts of electricity to anyone touching them, it also enhances their speed, as the electricity allows them to move and act faster than normal. While active: +1 Speed.
[/PTab][PTab=A-rank]
Name: Kokuryū no mai: Kuro Shuryō - Black Dragon Dance: Black Hunting
Classification: Ninjutsu,
Type: Offensive
Range: Long (10m+)
Hand seals: Dragon - Bird - Snake - Dragon - Dog - Ram - Dragon
Requirements: Raiton, Kokuryū no mai: Pansa
While having black lightning the user forms the needed hand seals before holding the final seal. Black lightning encases the user's hand before taking on the form of multiple panthers. The panthers then run at the target one after the other in rapid succession. The user is able to somewhat control the panthers while they hold the final seal. This attack can cause extreme damage if all of the panthers connect.
Name: Ranton: Tengai no Ryuu - Storm Release: Dragon of the Heavenly Shores
Classification: Ninjutsu, Kekkai Genkai.
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Hand seals: Tiger → Bird → Monkey → Ox → Dragon
Requirements: Water and Lightning affinities, Ranton: Reiza Saakasu.
Forming a halo of bright energy around their hands, the user will unleash a massive beam of pure energy, which takes the form of a long, serpentine dragon, which flies at the target at amazing speed, before biting down on them, causing them to be electrocuted. The strength of the jutsu is that the dragon does not fly in a straight path, but may be controlled to bypass defenses.
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[/PTab][PTab=History]
As a young Arashi, Sora was raised with "energy" all around her. Being the only clan member afraid of the energy, her brothers would often scare her with it. While fearing the raw power of the Clan's Kekkai Genkai, Sora showed substantial ability in using it. Adopting a long distance fighting style from a young age her parents looked at her with pride. Her mother would help her train whenever she had the chance. Both of them eager to help her grow.
As the clans of surrounding area began warring with each other, the Yotsuki remained neutral throughout the conflicts. While a battle was going on near the area the Yotsuki were staying, a few ninja from one of the sides had attempted to flank the battle. This tactic had landed them in Sora's camp. The ninja from the battle believed the camp was an enemy flanking point and decided to assault the camp.
Sora's father fought bravely to defend his clan, felling the 4 Ninja easily with one Reizaa Saakasu. The bodies had their flesh melted and the pungent smell and horrifying sight had left the campers shocked. However the grotesque forms of the fallen ninja were soon seen by other ninja. The new comers had been looking for their missing squad.
While one of them went for help the rest stayed to observe the clan. Having been informed of their roasted ninja, the leader sent half of his force to deal with the camp. Upon arrival Sora's father and brothers stood against the force. After the invaders had lost enough ninja to sound the retreat the father was mortally wounded while the brothers only had a few scrapes. Fearing what was to come the clan decided to flee while trying to keep Sora's father alive.
After making it a fair distance away the brothers realized they were being followed. The oldest one remained behind to try and stop the ninja following his family. While he managed to take a life for the first time he wasn't able to get them all and eventually fell. The younger brother lead the clan on to safety. Taking on most of the duties of clan head while his father was recovering, The remaining brother was assassinated by the ninja following him.
The assassin left the rest of the family alive and the ninja following them stop chasing them. After Sora's father had recovered he still remained crippled. His wife took her own life at the shock of her two sons dying. Her crippled father eventually passed on from illness. But in his last moments he told his daughter his secrets of the black lightning. A powerful ninjutsu that was forbidden by most. Being the clan head at such a young age has made her some what selfish.
When Choutengakure no Sato opened up Sora joined straight away. The Arashi have never looked back from this decision. The Raikage enlisted Sora as her personal assistant not long after.
[/PTab]
[/PTabbedContent][/PTab]
[/PTabbedContent]
GUREN, CHIKAGE.
"HAHAHAHAHAHAHAHAHAHA"
[PTabbedContent][PTab=Ninja Data]
Name Meaning: Blood Shadow
Gender: Male
Age: 23
Birthday: 31st October
Village: Douketsugakure
Clan: Guren
Rank: Kage
Element Affinity: Water
[/PTab][PTab=Personality]
Chikage was lustful of blood ever since he was little. While this trait may be considered weird in his clan it was considered a gift. This bloodlust has carried over into his adult life and remains a large part of his personality. He has a very sadistic manner of thinking and often tries to dismember new people that he meets. Underneath all of the masochistic layers he is and extremely loyal man and heavily patriotic towards his village. Crossing him results in nothing short of absolute hatred towards the person and he has been known to hunt down people for weeks in order to kill them.
[/PTab][PTab=Appearance and Attire]
Being a part of the Guren clan comes with the benefit of not having to cover up with armour for protection. Chikage wears a black tight fitting vest and long black pants. His black Hitai-ate is worn around his head with the symbol facing backwards. His enormous sword is sheathed across his back. His hair is pure white in colour and is short and spiky. Chikage stands at 6'6 and has a very lean and toned body.
[/PTab][PTab=Technical Information]
EXP: 2
Stamina: 8
PHYSICAL:
Force: -5-
Speed: -5-
Physical Energy: -4-
Accuracy: -3-
MENTAL:
Ninjutsu: -6-
Taijutsu: -5-
Genjutsu: -2-
Intelligence: -4-
MYSTICAL:
Power: -5-
Control: -5-
Spiritual Energy: -4-
Mastery (Jinchuuriki only): -1-
[/PTab][PTab=Equipment]
Money:
両0
Weapons: Kubikiribocho, Knuckle Busters x 2
Armor: Kage Hat
Supplies: Here
Medicine: Blood pills x 50
[/PTab][PTab=Mission Experience]
Mission Points: 0
D-rank: ---
C-rank: ---
B-rank: ---
A-rank: ---
S-rank: ---
[/PTab][PTab=Jutsu]
[PTabbedContent=Ninjutsu][PTab=E-rank]
Name: Kawarimi no Jutsu - Body Replacement Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Boar → Ox → Dog → Snake
Requirements: --
This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack. Exploding tags can be attached to the replacement for an added surprise. Basically all ninja know this technique.
Name: Bunshin no Jutsu - Clone Technique
Classification: Ninjutsu, Bunshinjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Snake → Tiger
Requirements: --
This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
Name: Henge no Jutsu -Transformation Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Dog → Boar → Tiger
Requirements: --
This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on an inexperienced ninja.The transformation would be dispelled when the user is injured or hit.
[/PTab][PTab=D-rank]
Name: Kirigakure no Jutsu - Hidden Mist Technique
Classification: Ninjutsu, Stealth.
Type: Supplementary.
Range: Close (0~5m) to Long (10m+)
Hand Seals: Ram
Requirements: Element Nature(Mizu)
This displacement technique is a specialty of the Ninja from Kirigakure, where one causes a mist to spring forth by lifting up some water, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan-user will see the mist colored by their opponent's chakra, which will effectively hide the user from the Doujutsu.
Name: Kanishibari no Jutsu - Temporary Paralysis Technique.
Classification: Ninjutsu.
Type: Supplementary
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: -
Requirements: Eye contact
A technique for physical restraint, quite as if the opponent had been tied in invisible steel ropes. This is a basic ninjutsu usable even by Genin, but its intensity will vary greatly according to the user's level. In addition, depending on the user, the technique can be cast on every target at once, and won't fail a shinobi during his missions. This debilitates the victim for a short period of time, which allows the user to either strike again or, in some cases, take the target into custody.
[/PTab][PTab=C-rank]
Name: Suiro no Jutsu - Water Prison Technique
Classification: Ninjutsu
Type: Supplementary
Range: Close (0~5m)
Hand Seals: Snake → Ram → Tiger → Horse → Snake → Rabbit → Horse → Snake → Rabbit → Both Palms Out
Requirements: Element Nature(Mizu)
This jutsu is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This jutsu can't be performed without a sufficiently large body of water to supply the water for it. Despite the fact that the prison is made up entirely out of water, it is stronger than steel. Once trapped the target is unable to move while within it due to the heaviness of the water. Even so, the target is still able to speak.
Name: Mizu Bunshin no Jutsu - Water Clone Technique
Classification: Ninjutsu, Bunshinjutsu
Type: Supplementary.
Range: -
Hand Seals: Tiger
Requirements: Element Nature(Mizu), Bunshin no Jutsu.
The Water Clone Technique is similar to the Kage Bunshin except it creates clones out of water. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body. Like other clone techniques, if the water clones are injured enough they will revert back to normal water.
[/PTab][PTab=B-rank]
Name: Suiton: Suikoudan no Jutsu - Water Release: Water Shark Missile Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: Tiger → Ox → Dragon → Rabbit → Bird → Dragon → Ram
Requirements: Element Nature(Mizu)
This technique shapes water into the form of a shark, which moves to attack the enemy at high-speed with a powerful impact.
Name: Kage Bunshin no Jutsu - Shadow Clone Technique.
Classification: Ninjutsu, Bunshinjutsu
Type: Supplementary
Range: -
Hand Seals: Technique specific hand seal
Requirements: Bunshin no Jutsu.
Similar to the Bunshin no Jutsu , this jutsu creates clones of the user. But unlike the Clone Technique, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original.
Unlike other clone techniques, they can't be detected by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance, making them indistinguishable from the actual person.
[/PTab][PTab=A-rank]
Name: Suiton: Daikoudan no Jutsu - Water Release: Great Shark Bullet Technique
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m) to Long (10m+)
Hand Seals: Clap → Snake → Technique Specific Seal
Requirements: Element Nature(Mizu)
A stronger version of Suiton: Suikōdan no Jutsu, where the user creates a gigantic shark out of water and, by thrusting both hands forward, sends it to attack the opponent. This technique differs from the original in that it is able to absorb the chakra from an opponent's technique and in turn, use that chakra to grow larger and more powerful. Therefore, the stronger the opponent's technique is, the stronger this technique will get.
Name: Rasengan - Spiraling Sphere
Classification: Ninjutsu
Type: Offensive.
Range: Close (0~5m)
Hand Seals: -
Requirements: -
The Rasengan does not require any hand seals to use, relying only on the chakra control of the user. Once it is complete, it becomes self-sustaining. The compacted nature and moving speed of the chakra allows the Rasengan to grind into whatever it comes in contact with, inflicting major damage. This also tends to launch the target backward once hit.
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Taijutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
Name: Hien - Flying Swallow
Classification: Nintaijutsu, Weaponry
Type: Offensive
Range: Close (0~5m)
Hand Seals: -
Requirements: Bladed weapon
Using Chakra Flow, this technique requires a bladed weapon; by feeding chakra into the weapon, the ninja will increase the length and density of his blade to strike an enemy from several feet out of the physical blade's range. This is accomplished by creating an invisible extension of chakra that shapes into an edge that functions like the normal blade itself.
Seeing the blade, the opponent may misjudge how far they need to move to avoid an incoming strike and thereby still be cut even if they manage to avoid the metal portion of the blade. The chakra-enhanced blades are strong and sharp enough to strike through solid rock or cut through iron. This technique works best with elemental chakra, especially with wind chakra for offensive cutting power.
[/PTab][PTab=A-rank]
Name: Mikazuki no Mai - Dance of the Crescent Moon
Classification: Taijutsu, Weaponry
Type: Offensive
Range: Close (0~5m)
Hand Seals: -
Requirements: Kage Bunshin no Jutsu, Sword.
The user creates three Kage Bunshin that attack along with the user in a complicated sword-dancing pattern to confuse the opponent.
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Genjutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Hijutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
D-RANK:
Name: Chi Ihou - Blood Healing Method
Classification: Ninjutsu, Kekkei Genkai, Iijutsu.
Type: Supplementary
Range: ---
Hand seals: ---
Requirements: Blood
Using chakra infused blood, the user is able to immediately close up and heal wounds. This is particularly useful due to how Guren needs to cut themselves open to use their jutsu.
Name: Chi Shuriken no Jutsu - Blood Shuriken Technique
Classification: Ninjutsu, Kekkei Genkai, Weaponry.
Type: Offensive
Range: Mid (5~10m)
Hand seals: ---
Requirements: Blood
The user cuts open the palm of their hand and swings their arm at the opponent, the blood released into the air forming steel hardened shuriken to strike and dig into the opponent. Blood clones may use this technique differently, by using part of the blood that makes them up to fire shuriken out of any bodypart.
[/PTab][PTab=C-rank]
Name: Chigiri no Jutsu - Blood Mist Technique
Classification: Ninjutsu, Kekkei Genkai.
Type: Supplementary.
Range: Close (0~5m) to Mid (5~10m)
Hand seals: Tiger → Rat → Snake
Requirements: Blood
The user exhales a large cloud of vaporized blood infused with their chakra. This has two purposes. First, it hides them completely, though it also allows the user to sense any movement within the mist, making them able to know the opponent's general whereabouts.
Name: Chibuki Souzou - Blood Weapon Creation
Classification: Ninjutsu, Kekkei Genkai, Weaponry.
Type: Supplementary
Range: Close (0~5m), Mid (5~10m), Long (10m+)
Hand seals: ---
Requirements: Blood
Cutting open a wound in their body, the user shapes the spilled blood into a grotesque weapon, whether a spear, sword or even bow. In the latter case, the user usually cuts open their palm to easily create arrows.
[/PTab][PTab=B-rank]
Name: Chi no Yoroi - Blood Armor Technique
Classification: Ninjutsu, Kekkei Genkai.
Type: Defensive.
Range: --
Hand seals: --
Requirements: Blood
Chi no Yoroi requires the user to bleed through their skin, using various pores as passageways. Doing this, they will quickly cover their whole body in chakra enriched blood, which will then harden, forming a powerful piece of armor. Excess blood can be spent to grow spikes on the armor for a quick counter-attack. Chi Bunshin require only hardening the outer shell of their blood-based bodies.
Name: Chi Bunshin no Jutsu - Blood Clone Technique
Classification: Ninjutsu, Kekkei Genkai, Bunshinjutsu
Type: Supplementary.
Range: Close (0~5m) to Mid (5~10m)
Hand seals: Snake
Requirements: Blood, Bunshin no Jutsu
Using blood, either spilled on the ground beforehand, or regurgitated, the user will cause it to reform into the shape of a clone of themselves. The clone cannot be told apart by anyone and will be able to reform if struck, unless the attack is severe enough(such as the clone being completely crushed or blown up).
[/PTab][PTab=A-rank]
Name: Akuchi Ninpo: Chiguujin no Jutsu - Bad Blood Ninja Art: Blood Puppet Technique
Classification: Ninjutsu, Kekkei Genkai.
Type: Supplementary.
Range: Close (0~5m) to Mid (5~10m)
Hand seals: Dog → Bird → Dragon → Snake
Requirements: Must have been able to mix blood with the opponent.
One of the famous Bad Blood techniques, Akuchi Ninpo: Chiguujin no Jutsu allows the user to take control of another person's body by mixing blood with them. After getting some of their blood into the opponent's system, the user will form the needed hand seals and hold the final snake seal. As long as this is done, they may freely puppeteer the victim around. Strong opponents may be able to force their way out of the technique.
Name: Akuchi Ninpo: Ketsuekigyouko no Jutsu - Bad Blood Ninja Art: Blood Clotting Technique
Classification: Ninjutsu, Kekkei Genkai.
Type: Offensive.
Range: Close (0~5m) to Mid (5~10m)
Hand seals: Ram → Ox → Monkey → Snake
Requirements: Must have been able to mix blood with the opponent.
One of the famous Bad Blood techniques of the Guren clan, the user will first have to mix blood with their opponent, by getting their blood into the victims system, after which they will perform the needed seals, causing the victims blood to coagulate, effectively stopping the blood from circulating through their system.
Name: Akuchi Ninpo: Gosunkugi no Chi - Bad Blood Ninja Art: Spikes of Blood
Classification: Ninjutsu, Kekkei Genkai.
Type: Offensive.
Range: Close (0~5m) to Mid (5~10m)
Hand seals: Tiger → Rat → Rabbit → Snake
Requirements: Must have been able to mix blood with the opponent.
One of the famous Bad Blood techniques of the Guren clan, the user will first have to mix blood with their opponent, by getting their blood into the victims system, after which they will form the needed hand seals, causing the victims blood to burst through their body in several long spikes, killing them and potentially wounding for killing anyone in close proximity.
[/PTab][PTab=S-rank]
Name: Zettai Chi Ninpo: Uchuunoshuuen no Jutsu - Supreme Blood Ninja Art: Ultimate End of the Universe Technique
Classification: Ninjutsu, Kekkei Genkai, Medical.
Type: Offensive.
Range: Close (0~5m) to Long (10m+)
Hand seals: --
Requirements: Blood, Chi Ihou
A dangerously powerful technique that requires the user to puncture their own heart, using chakra to keep it beating, as blood gushes out in excessive quantities impossible to a normal human. The blood, in mid-air, will then harden and branch out into hundreds of hardened spikes, which will rain down over a large area, capable of destroying entire platoons of ninja. It is extremely taxing, however, and leaves the user with virtually no chakra left, meaning that if they do not end it, either directly with this jutsu, or with a well timed final Bad Blood technique afterwards, they are left vulnerable. After the technique is used, the user will heal the wound with the remnants of their chakra in order to avoid death.
[/PTab]
[/PTabbedContent]
[/PTab][PTab=History]
The Guren clan haven't been around the Shinobi world for a very long time however when they made their appearance they did so with brutish force. Chikage's father used to tell him stories of his great grandfather leading a group of them in an uprising against all the other clans. The feared shinobi became well renowned on the battlefield for being lunatics with no care for their own safety.
After Chikage's father passed on his mother took on the role of clan chief. This left the young man without a strong male figure in his life to guide him. It was around this time that the adolescent began acting out. Attacking nearby people in the dead of night for no reason and stealing anything he could find only to burn it.
It was during this time that the young man came across a blacksmith of a rival clan. The smith had been a genius and had crafted a weapon designed to be used against the infamous Guren clan. The massive metal cleaver was fashioned into a large butcher knife with a hole cutout near the tip as well as another semi circle cut out near the handle. Chikage engaged the man ferociously with his strongest attacks only for them to be absorbed by the blade.
Astounded by the encounter Chikage laid on the ground at the mercy of his opponent. Chakra spent he lay exhausted as his opponent dropped the blade. The swordsmen gave Chikage some blood replenishment pills before taking the blade in his hand again. The man spoke to him briefly about the way the world was and how he hated it. In order for there to be people in this world to coexist someone had to make a stand and stop the fighting. Handing the weapon to Chikage he told him to become the leader of his clan and to make a place of social acceptance.
The man walked away as Chikage swallowed some pills. His defeat fresh in his mind his lust for blood threw him into a rage. His maniacal laughter stayed with him all the way back to his clan. Chikage's mother saw her son walking into camp dragging a giant sword in one hand and holding a decapitated head in the other. While Chikage himself remembers nothing of the journey home he does remember the conversation with the blacksmith.
With his new weapon he made a new goal. To create a place where shinobi could live without constant fear. Nothing so structured as an army but something that could give shinobi a place of home. It was around this time he found a large set of cave systems. Making camp with his clan here he set out with intentions of peace in order to form something. A village.
[/PTab]
[/PTabbedContent]
[/PTab][PTab=Hyuuga Kirishima]
HYUUGA, KIRISHIMA
"It's their eyes that give it away."
"It's their eyes that give it away."
[PTabbedContent][PTab=Ninja Data]
Name Meaning: Mist Island
Gender: Female
Age: 16
Birthday: July 1st
Village: Taiyougakure
Clan: Hyuuga
Rank: Genin
Element Affinity: none
[/PTab][PTab=Personality]
Hyuuga, Kirishima was once a very easy going rule bender. When she was little she was known for giving her parents a handful. However after the loss of her father, Hyuuga, Hazama her demeanor changed. She became a much more serious person dedicated to her studies as a shinobi and the workings of the clan. When her mother formed a village she attempted to assist her mother as best she could. While she can still behave like a child she has to be almost ordered to have a laugh.
[/PTab][PTab=Appearance and Attire]
This young Genin stands at 5'2 and has very pale skin. For a 16 year old she has somewhat larger then average breasts which she contains with bandage wrapping underneath everything she wears. Kirishima has shoulder length black hair that is dead straight. She styles the fringe over her right eye. Her outfit consists of a deep purple Qipao that stops at the knees. This dress is worn on all formal occasions including meetings she need attend. When she is training or on a mission however she wears a white vest over a long sleeved black purple shirt. Long purple pants are worn as well that allow plenty of movement.
[/PTab][PTab=Technical Information]
EXP: 14
Stamina: 4
PHYSICAL:
Force: -1-
Speed: -3-
Physical Energy: -2-
Accuracy: -2-
MENTAL:
Ninjutsu: -3-
Taijutsu: -2-
Genjutsu: -1-
Intelligence: -2-
MYSTICAL:
Power: -2-
Control: -3-
Spiritual Energy: -2-
Mastery (Jinchuuriki only): -1-
[/PTab][PTab=Equipment]
Money:
両41.100
Weapons: Here
Armor: Here
Supplies: Ink and Brush, 3x vials of ink, Bandages x 3, Spool of wire x 2
Medicine: Here
[/PTab][PTab=Mission Experience]
Mission Points: 0
D-rank: ---
C-rank: ---
B-rank: ---
A-rank: ---
S-rank: ---
[/PTab][PTab=Jutsu]
[PTabbedContent=Ninjutsu][PTab=E-rank]
Name: Kawarimi no Jutsu - Body Replacement Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Boar → Ox → Dog → Snake
Requirements: --
This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack. Exploding tags can be attached to the replacement for an added surprise. Basically all ninja know this technique.
Name: Bunshin no Jutsu - Clone Technique
Classification: Ninjutsu, Bunshinjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Snake → Tiger
Requirements: --
This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
Name: Henge no Jutsu -Transformation Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Dog → Boar → Tiger
Requirements: --
This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on an inexperienced ninja.The transformation would be dispelled when the user is injured or hit.
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Taijutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Genjutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Hijutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
Name: Juuken - Gentle Fist
Classification: Nintaijutsu, Kekkai Genkai, Fighting Style
Type: Offensive.
Range: Close (0~5m)
Hand seals: -
Requirements: Byakugan.
The Juuken Ryuu is based on palm strikes and generally aims to damage the body's Keirakukei, thus creating difficulty by inhibiting an opponent's use of chakra. To do this, the user will forcefully insert a small amount of their own chakra into an opponent's chakra pathway system. The chakra can then be used to rupture or divert chakra flow, preventing them from using jutsu. Any chakra-based substance can also be destroyed by putting chakra in it with his Juuken. This is done by using the Tenketsu in one's hands to reform chakra into a needle-like shape to cut through chakra.It can also be used to attack the opponent's internal organs, to which the chakra pathway system is closely tied. Even the slightest tap from this style can cause major damage, hence the name "gentle fist." Because the chakra pathway system is invisible, the Byakugan is required for this style to be used effectively. Since the Byakugan is unique to the Hyuuga clan, it has become their signature style of combat.
[/PTab][PTab=C-rank]
Name: Hakke Kuushou - Eight Trigrams Vacuum Palm
Classification: Nintaijutsu, Kekkai Genkai
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand seals: -
Requirements: Juuken
This technique is similar in practice to Hakkshou Kaiten , but has a specific target rather than a general area. To perform it, the user precisely pinpoints the enemy's vital points with the Byakugan and releases a high-speed palm thrust. A "vacuum shell" compressed using the Juuken is formed to violently push the opponent away.
Name: Hakkeshou Kaiten - Eight Trigrams Palm Heavenly Spin
Classification: Nintaijutsu, Kekkai Genkai
Type: Defensive
Range: Close (0~5m)
Hand seals: -
Requirements: Juuken
This jutsu utilizes the chakra control gained through Juuken training to release a huge amount of chakra from all of the user's Tenketsu. The released chakra blocks any possible attack on the user. The user then spins rapidly to parry the attack, both creating a rotating shield of chakra around themselves and tossing away any nearby attackers. The user can also actively control the size and power of the sphere to suit the situation. This jutsu is only effective when rotating, since the chakra itself is not enough to stop a physical attack. If they cannot rotate, the user becomes vulnerable.
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[/PTab][PTab=History]
When Kirishima was born she was born to great figures of her clan. On one side she had the next clan head for her mother. An orderly woman that was without a lot of compassion. While her father was an easygoing man famed for his mastery of the clans techniques. Kirishima was almost only raised by her father. On her fourth birthday her mother tried to begin instructing her in the ways of the Juuken Ryuu. Hazama protested against this as she believed Kirishima was too young.
Hitomi would not stand for it and declared that her daughters training must commence as it was clan tradition. Hazama finally gave in but he told her he would be the one to teach her and no one else. Kirishima began her training and with her genius fathers tutelage she had mastered every form of the Juuken Ryuu by the time she was 10.
When her father passed away two years ago the easy going girl disappeared. Replaced by a an almost identical clone of her mother. It was at this time she discovered somewhat of a talent for painting which she does in her free time to remind her of her father.
[/PTab]
[/PTabbedContent][/PTab][PTab=Uchiha Haijin]
UCHIHA, HAIJIN
"You aren't as hot as me."
"You aren't as hot as me."
[PTabbedContent][PTab=Ninja Data]
Name Meaning: Ash and Dust
Gender: Female
Age: 21
Birthday: October 19th
Village: Taiyoukagure
Clan: Uchiha
Rank: Jounin
Element Affinity: Fire
[/PTab][PTab=Personality]
Haijin is an extremely likable woman that is attractive in many ways. When the Uchiha joined the Taiyoukagure village she was the first to put her hand up for training the younger kids. She adores kids loves teaching them. However she has a very fiery side to her when her students are in danger. Going to extremes to end a threat to them.
[/PTab][PTab=Appearance and Attire]
Haijin has never once had her hair cut and intends to keep it that way. it streches all the way down her back coming to a rest with her bum. With and average height and slim build during her time with Yonko she managed to develop somewhat of a tan. Her eyes are black like all Uchiha while she wears a blue V-neck with the Uchiha clan symbol on the back. She wears black short shorts and black tabi. Her nails are always painted Blue both on her hands and her feet. Her large bust and beautiful face make a lot of men chase her.
[/PTab][PTab=Technical Information]
EXP: 6
Stamina: 7
PHYSICAL:
Force: -2-
Speed: -5-
Physical Energy: -3-
Accuracy: -3-
MENTAL:
Ninjutsu: -5-
Taijutsu: -2-
Genjutsu: -4-
Intelligence: -4-
Ocular Development: -6-
MYSTICAL:
Power: -4-
Control: -5-
Spiritual Energy: -4-
Mastery (Jinchuuriki only): -1-
[/PTab][PTab=Equipment]
Money:
両352.000
Weapons: Katana, Shuriken x 10, Kunai x 5
Armor: Steel mesh undershirt
Supplies: Wire spool x 2, Bandages x 2, Scrolls x 2 of each (except huge)
Medicine: Painkillers x 10, Soldier pills x 10, Blood pills x10.
[/PTab][PTab=Mission Experience]
Mission Points: 4
D-rank: ---
C-rank: 4
B-rank: ---
A-rank: ---
S-rank: ---
[/PTab][PTab=Jutsu]
[PTabbedContent=Ninjutsu][PTab=E-rank]
Name: Kawarimi no Jutsu - Body Replacement Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Boar → Ox → Dog → Snake
Requirements: --
This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack. Exploding tags can be attached to the replacement for an added surprise. Basically all ninja know this technique.
Name: Bunshin no Jutsu - Clone Technique
Classification: Ninjutsu, Bunshinjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Snake → Tiger
Requirements: --
This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
Name: Henge no Jutsu -Transformation Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Dog → Boar → Tiger
Requirements: --
This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on an inexperienced ninja.The transformation would be dispelled when the user is injured or hit.
[/PTab][PTab=D-rank]
Name: Kanishibari no Jutsu - Temporary Paralysis Technique.
Classification: Ninjutsu.
Type: Supplementary
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: -
Requirements: Eye contact
A technique for physical restraint, quite as if the opponent had been tied in invisible steel ropes. This is a basic ninjutsu usable even by Genin, but its intensity will vary greatly according to the user's level. In addition, depending on the user, the technique can be cast on every target at once, and won't fail a shinobi during his missions. This debilitates the victim for a short period of time, which allows the user to either strike again or, in some cases, take the target into custody.
[/PTab][PTab=C-rank]
Name: Katon: Goukakyuu no Jutsu - Fire Release: Great Fireball Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m)
Hand Seals: Horse → Tiger → Ram → Monkey → Boar → Horse → Tiger
Requirements: Element Nature(Hi)
A technique where chakra kneaded inside the body is converted into fire, and expelled from the mouth in a massive orb of roaring flame. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. The fireball is normally blown through a ring made by the thumb and index finger of the user.
Name: Katon: Housenka no Jutsu - Fire Release: Phoenix Immortal Fire Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m)
Hand Seals: Rat → Tiger → Dog → Ox → Rabbit → Tiger
Requirements: Element Nature(Hi)
This technique creates small fireballs, which are spat out of the user's mouth, flying wildly in every direction and assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can be hid within the flames, creating an unexpected secondary surprise attack. Like the flames they can be controlled with chakra. For the most part, however, this technique is used as a distraction.
ame: Kumo-Ryuu Kaengiri - Cloud-Style Flame Beheading
Classification: Ninjutsu, Weaponry
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: --
Requirements: Element Nature(Hi), Sword
The user first imbues their blade with fire, before slashing in the direction of the desired enemy, resulting in the creation of large arcs of intense flame that follow the trajectory of the previous swing. A skilled user of this technique is capable of surrounding their immediate area with a circular wall of flames, incinerating multiple targets even if they approach from numerous angles simultaneously.
[/PTab][PTab=B-rank]
Name: Katon: Haisekishou - Fire Release: Ash Pile Burning
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m)
Hand Seals: Snake → Rat → Snake → Tiger
Requirements: Element Nature(Hi)
The user spews a stream of Chakra-altered gun-powdered ash from its mouth, which surrounds the region. As the gunpowder is composed entirely of ash, it stays in the air around the victim like a cloud. After surrounding the enemy with the ash, the user can ignite it with a flint placed on their teeth beforehand to create a spark, resulting in a violent explosion. However, this technique requires keen senses to read the air currents, the insight to read the movements of the enemy, the tactical experience to not also enfold one's allies in the flames, and careful attention for the timing of the ignition.
Name: Katon: Haijingakure no Jutsu - Fire Release: Hiding in Ash and Dust Technique
Classification: Ninjutsu
Type: Offensive, Supplementary
Range: short (0~5m) to Long (5~10m)
Hand Seals: ---
Requirements: Element Nature(Hi), Katon: Haisekishou
The user expels chakra-infused ash that blanket a wide area, burning anyone who comes in contact with it. The technique can also be used as a powerful deterrent from attacks as well as a highly effective smokescreen.
Name: Katon: Karyuu Endan - Fire Release: Fire Dragon Flame Missile
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: Ram → Horse → Snake → Dragon → Ox → Tiger
Requirements: Element Nature(Hi)
The user kneads chakra into flames, which are then manipulated into a genuine-looking, dragon. Since the art of having the flames obey the user's will is outrageously difficult, its mastery is restricted to a limited number of skillful shinobi. The spat out flames are divided to launch a left side, right side, and frontal assault in all three directions at once, turning the enemy into ash in a matter of seconds.
Name: Katon: Gouryuuka no Jutsu - Fire Release: Great Dragon Fire Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Hand Seals: Tiger
Requirements: Element Nature(Hi)
The user compresses a large amount of chakra built up inside their body and changes its shape into a dragon-shaped fireball. The user then skillfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, as they can create an updraught which in turn can give rise to thunder clouds. A master of this technique can fire off several flames in succession. Anyone caught in the technique could potentially be reduced to ashes.
Name: Kage Bunshin no Jutsu - Shadow Clone Technique.
Classification: Ninjutsu, Bunshinjutsu
Type: Supplementary
Range: -
Hand Seals: Technique specific hand seal
Requirements: Bunshin no Jutsu.
Similar to the Bunshin no Jutsu , this jutsu creates clones of the user. But unlike the Clone Technique, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original.
Unlike other clone techniques, they can't be detected by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance, making them indistinguishable from the actual person.
Name: Fuuka Houin- Fire Sealing Method
Classification: Ninjutsu, Seal.
Type: Supplementary
Range: Close (0~5m)
Hand Seals: Semi Bird → Rat → Horse → Tiger
Requirements: Scroll.
This jutsu allows the user to seal a nearby fire into a scroll. The user writes the seal on a scroll and then performs the required hand seals. This causes a vapor to appear from the scroll, enveloping the fire and sealing it on the scroll as the kanji for seal (封).
[/PTab][PTab=A-rank]
Name: Meisaigakure no Jutsu - Hiding with Camouflage Technique
Classification: Ninjutsu, Stealth.
Type: Supplementary
Range: -
Hand Seals: Tiger
Requirements: -
This is a ninja escape technique that allows the user to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain. Perceiving the user's position is impossible with normal eyes, and only special eyes like Sharingan and Byakugan can see through it.
Name: Katon: Gouka Mekkyaku - Fire Release: Great Fire Annihilation
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m) to Long (10m+)
Hand Seals: Horse
Requirements: Element Nature(Hi), Goukakyuu no Jutsu
A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range as well. This makes the technique extremely difficult to either avoid or contain.
Name: Katon: Gouka Messhitsu - Fire Release: Great Fire Destruction
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Hand Seals: --
Requirements: Element Nature(Hi), Goukakyuu no Jutsu
A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames that can set a vast area ablaze, engulfing the target in a veritable sea of flames.
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Taijutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Genjutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Hijutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
Name: Magen: Kyou Tenshi-ten - Demonic Illusion: Mirror Heaven and Earth Change
Classification: Genjutsu, Kekkai Genkai, Doujutsu.
Type: Supplementary.
Range: Close (0~5)
Hand seals: -
Requirements: Fully matured Sharingan.
The user decrypts a genjutsu that has been applied onto them, and casts back a technique with identical effects onto the opponent. It's a form of illusion reversal, but in order to instantly read through a technique and cast it in return, the Sharingan's power is necessary. As genjutsu is initially used to confuse the enemy, this technique which sends it right back to its caster deals a high amount of mental damage, more than anything else.
Name: Magen: Kasegui - Demonic Illusion: Shackling Stakes
Classification: Genjutsu, Kekkai Genkai, Doujutsu
Type: Supplementary
Range: Close (0~5)
Hand seals: -
Requirements: Fully matured Sharingan.
The genjutsu requires the use of the Sharingan. The opponent is caught in the mind world created by the user, and the victim will be tormented with the sensation of having spikes driven through their limbs, completely taking away their body's freedom. At the same time, the physical pain accompanying the illusion reveals the great use this technique has for primarily torture and such.
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[/PTab][PTab=History]
Originally born as Shigure she later changed her name to Haijin to reflect her adept ability at Katon. During her time as a young child she quickly made two friends among her clan. Growing up with these friends during her training left her with a very nice attitude towards working with others. Due to her clans tradition of not being a full member until one could perform the Goukakyuu no Jutsu she was recognized as a full member at the grand old age of 5.
From here sparked the best Katon users of the clan to instruct her and her prodigal abilities. By the time she was 9 she had over 10 Katon jutsu under her belt and was fast learning more. At 13 she began creating her own jutsu and had surpassed some of her teachers. It was during this time that her father was killed in battle. The traumatic experience awakened her Sharingan. This moment caused her to surpass her Katon teachers.
Through intense training she slowly developed her ocular powers and at 17 her mother took her own life from the grief. At this time Kami left the village and she left with them. During her time with Yonko, Haijin earned the nickname she goes by now after all the ash she creates after her jutsu. With her Sharingan almost fully matured she became a master of Katon unmatched by most.
When Kami received news of his father the group headed home for the first time in years. Upon arrival the group was rushed towards the clan leaders side. The three members waited outside until Kami emerged as their new leader. With a tear in his eye he told them he couldn't continue traveling them with him. The four friends laughed at him and told him they were going to help him fix the place.
The other two members of Yonko passed away and left Kami and Haijin as the last two members. The event caused her to focus on her eyes and have them fully awaken. Shortly after this Kami searched for the legendary Hyuuga clan after receiving a note. With plans to come together to create a shinobi village of peace and order with another powerful clan Haijin was at Kami's side the whole time.
Having put up her hand first to instruct the younger shinobi Haijin was granted the first team of budding Genin to overlook.
[/PTab]
[/PTabbedContent][/PTab][PTab=Uzumaki Taki]
Uzumaki, Taki
"Shinpo, Daddy's home!"
"Shinpo, Daddy's home!"
[PTabbedContent][PTab=Ninja Data]
Name Meaning: Waterfall
Gender: Female
Age: 19
Birthday: March 25th
Village: Sabakugakure
Clan: Uzumaki
Rank: Tokubetsu Jounin
Element Affinity: Katon
[/PTab][PTab=Personality]
Taki has an outgoing personality and is often described as bubbly by those that meet her. Having her family pass away when she was young her Uncle took her in and she has lived with him ever since. Due to this kind act Taki always has a soft spot for someone in need. Coming to the aid of any that ask it of her she will always stand up for the little guy even if it puts her in danger.
[/PTab][PTab=Appearance and Attire]
She wears a long sleeved blue shirt with the Uzumaki Crest on each bicep. The Flak jacket she wears also contains a stylized Uzumaki crest on its back. Long blue pants are also worn with black ninja tabi. A kunai pouch is situated on her right leg and her black Hitai-ate is worn on her forehead. She adores little kids and often babysits for Shomei when he has clan matters to attend to. Her hair is styled in a around the left side of her head resting on the front of her left shoulder.
[/PTab][PTab=Technical Information]
EXP: 18
Stamina: 7
PHYSICAL:
Force: -4-
Speed: -4-
Physical Energy: -4-
Accuracy: -2-
MENTAL:
Ninjutsu: -5-
Taijutsu: -5-
Genjutsu: -1-
Intelligence: -4-
MYSTICAL:
Power: -3-
Control: -3-
Spiritual Energy: -3-
Mastery (Jinchuuriki only): -1-
[/PTab][PTab=Equipment]
Money:
両189.500
Weapons: Kunshu no Ken
Armor: Ninja plate
Supplies: Large scroll x 1, Medium scroll x 2, small scroll x3
Medicine: Here
[/PTab][PTab=Mission Experience]
Mission Points: 0
D-rank: ---
C-rank: ---
B-rank: ---
A-rank: ---
S-rank: ---
[/PTab][PTab=Jutsu]
[PTabbedContent=Ninjutsu][PTab=E-rank]
Name: Kawarimi no Jutsu - Body Replacement Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Boar → Ox → Dog → Snake
Requirements: --
This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack. Exploding tags can be attached to the replacement for an added surprise. Basically all ninja know this technique.
Name: Bunshin no Jutsu - Clone Technique
Classification: Ninjutsu, Bunshinjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Snake → Tiger
Requirements: --
This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
Name: Henge no Jutsu -Transformation Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Dog → Boar → Tiger
Requirements: --
This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on an inexperienced ninja.The transformation would be dispelled when the user is injured or hit.
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
Name: Katon: Goukakyuu no Jutsu - Fire Release: Great Fireball Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m)
Hand Seals: Horse → Tiger → Ram → Monkey → Boar → Horse → Tiger
Requirements: Element Nature(Hi)
A technique where chakra kneaded inside the body is converted into fire, and expelled from the mouth in a massive orb of roaring flame. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. The fireball is normally blown through a ring made by the thumb and index finger of the user.
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
Name: Katon: Gouka Messhitsu - Fire Release: Great Fire Destruction
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Hand Seals: --
Requirements: Element Nature(Hi), Goukakyuu no Jutsu
A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames that can set a vast area ablaze, engulfing the target in a veritable sea of flames.
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Taijutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Genjutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Hijutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
Name: Kasumi Ken - Haze fist
Classification: Taijutsu, Kekkei Genkai, Hijutsu, Seal.
Type: Offensive
Range: Close (0~5m)
Hand seals: -
Requirements: Uzumaki
The user gathers chakra in their fist and sends it towards the fingers. The chakra is formed into a seal and branded upon the target after the punch connects. This seal causes the opponent to have a cloudy judgement and hazes their decision making processes. Good for temporarily stunning an opponent however the affect is quick to wear off. Combines well with Zurasu ken.
Name: Zurasu ken - Stagger fist
Classification: Taijutsu, Kekkei Genkai, Hijutsu, Seal.
Type: Offensive
Range: Close (0~5m)
Hand seals: -
Requirements: Uzumaki
The user gathers chakra in their fist and sends it towards the fingers. The chakra is formed into a seal and branded upon the target after the punch connects. This seal causes the opponent to become heavily winded and short of breath. Good for temporarily stunning an opponent however the affect is quick to wear off. Combines well with Kasumi Ken.
[/PTab][PTab=C-rank]
Name: Tsukare Ken - Fatigue fist
Classification:Taijutsu, Kekkei Genkai, Hijutsu, Seal.
Type: Offensive.
Range: Close (0~5m)
Hand seals: -
Requirements: Uzumaki
The user gathers chakra in their fist and sends it towards the fingers. The chakra is formed into a seal and branded upon the target after the punch connects. Two punches are needed to completely form this seal. This seal cause the opponent to become heavily fatigued and lose all motivation. The duration is longer then the Kasumi and Zurasu Ken however two punches are required to complete this seal. Half of the seal can be marked on the target and the other can come later.
Name: Shōrai Ken - Future fist
Classification: Nintaijutsu, Kekkei Genkai, Hijutsu, Seal.
Type: Offensive
Range: Close (0~5m)
Hand seals: -
Requirements: Uzumaki
The user gathers chakra in their fist and sends it towards the fingers. The chakra is formed into a seal and branded upon the target after the punch connects. Unlike the other attacks Kasukedo uses this one stands alone. Upon impact the seal will trap the force of the punch. The user can then unleash the force of the punch remotely. This attack can be used multiple times before unleashing so that the effect can take down even the toughest foes. The seal that is placed on the opponent can be hit again to add the force of that punch to it as well.
Name: Mamoru Ken - Protection fist
Classification: Nintaijutsu, Kekkei Genkai, Hijutsu, Seal.
Type: Defensive
Range: Close (0~5m)
Hand seals: Tiger, Dog, Horse, Double fist pump forward.
Requirements: Uzumaki
Gathering a large amount of chakra in the fists the user can form a seal in midair in front of them. The seal is a large black Kanji for Protect. This shield type defensive jutsu has the effect of blocking any physical attacks while draining the chakra of the opponent that connects with it.
Name: Mokuhyō Ken - Target Fist.
Classification: Taijutsu, Nintaijutsu, Kekkei Genkai, Hijutsu, Seal.
Type: Supplementary
Range: Close (0~5m)
Hand seals: If any
Requirements: Uzumaki
A basic seal used mainly by Kasukedo. Chakra is gathered in the palm of the user and a seal is formed on the palm. The seal can be branded onto an object or opponent which will fade after a day. The seal reacts like a magnet for Kasukedo's other Seal taijutsu attacks while also being able to be lit up. The black seal glows a bright blue colour when Chakra passes near it. This would allow the user to be able to see when an opponent gathers their chakra if placed in a point of high chakra frequency.
Name: Wakamono no moeru ken - Burning Fists of Youth.
Classification: Ninjutsu, Taijutsu, Nintaijutsu.
Type: Offensive.
Range: Close (0~5m)
Hand seals: Technique specific
Requirements: Katon affinity, Uzumaki
Making a fist out of each hand the user fist bumps them self. Gathering fire chakra around the users fists which ignite with a blue flame. The fire while warm at the base is extremely hot on the tips of the flame. This allows for the user to remain unscathed while using the fire as a weapon. This technique leaves serious burns on the target. While they can block this attack the fire will burn whatever it hits.
[/PTab][PTab=B-rank]
Name: Neru Ken - Sleep fist
Classification: Taijutsu, Nintaijutsu, Kekkei Genkai, Hijutsu, Seal.
Type: Offensive
Range: Close (0~5m)
Hand seals: -
Requirements: Uzumaki
The user gathers chakra in their fist and sends it towards the fingers. The chakra is formed into a seal and branded upon the target after the punch connects. If the target is hit by this technique they are instantly put to sleep. While this jutsu usually can end a fight it has other uses as well. Such as putting misbehaving kids to bed.
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[/PTab][PTab=History]
Taki grew up among the Uzumaki family. However while she wasn't apart of the battles her clan head often talks about she has made a name for herself in utilizing the clan's sealing methods in combat.
When Taki was a little girl she had shown promise as a ninja. Demonstrating a large chakra reserve that her clan was famous for. This coupled with a knack for sealing that not even her parents had heard of. When she was 7 years old she stole her mothers clothing and sealed it into her other clothes. By the time her parents had discovered what she had done the young girl had passed out on the bed with her mothers last kimono covered in seals.
After this little incident she was trained and taught the basic workings of sealing and how to use it properly. During her training her father had been walking towards her when he had clumsily fell and dropped his Kunai towards the 10 year old Taki. The young girl escaped the situation unscathed by sealing the falling weapon into her fathers body.
During her early teenage years she graduated from the academy however it was around this time that she was orphaned. Her only heirloom is a pair of gloves that have metal plates attached to them. The gloves were her fathers weapon of choice. After her uncle took her in she was able to pass her chuunin exams with the mans tutelage. At 15 she was kidnapped by bandits and held in a fortress. The bandits had laid several death traps for her would be rescuers to which Taki tried to help in anyway. The young Uzumaki lived up to her sealing jutsu prowess. By simply sealing the traps into scrolls she made her way to the the outside of the fortress unscathed. After making her way out of the fortress she was greeted by the Uzumaki clan that where about to rescue her.
After explaining the situation she had her scrolls taken from her so that the experts could sort out the mess. The young girl was praised for her abilities. Taki turned 18 recently and is the happiest she has ever been. She remains upbeat and looking for a cute boy that she can spend her time with in between missions.
[/PTab]
[/PTabbedContent]
[/PTab][PTab=Kakureta Doku]
KAKURETA, DOKU
"Oh the things I could do to you."
"Oh the things I could do to you."
[PTabbedContent][PTab=Ninja Data]
Name Meaning: Concealed, Poison
Gender: Male
Age: 24
Birthday: 23rd January
Village: None
Clan: Clanless
Rank: A-rank Nukenin
Element Affinity: Fuuton
[/PTab][PTab=Personality]
Doku is a lazy person and always has been. This is what got him into puppetry in the first place. By making the puppet do the hard work Doku was free to be lazy. Apart from being lazy Doku has a habit of thinking of new people he meets as puppets. While the person introduces themselves Doku is thinking about the puppetry work he could do to their bodies. Also being a medical genius he likes watching people get hurt because he can picture how to fix them.
[/PTab][PTab=Appearance and Attire]
Doku Has light brown hair that is quite shaggy in appearance. However his hair is flattened beneath his identifying black beanie he constantly wears. Wearing a dark brown top he usually has a white jacket that he wears over the top. His jacket is kept open however he will zip it up if the weather calls for it. Doku often wears a pair of long black pants that he mainly wears out of comfort. After growing up with wearing no shoes he usually is seen without them. Although he will put some on for a formal occasion.
[/PTab][PTab=Technical Information]
EXP: 7
Stamina: 10
PHYSICAL:
Force: -1-
Speed: -5-
Physical Energy: -5-
Accuracy: -4-
MENTAL:
Ninjutsu: -5-
Taijutsu: -2-
Genjutsu: -2-
Intelligence: -5-
MYSTICAL:
Power: -5-
Control: -5-
Spiritual Energy: -5-
Mastery (Jinchuuriki only): -1-
[/PTab][PTab=Equipment]
Money:
両0
Weapons: Hanketsu, **Senbon x5
Armor: Here
Supplies: *Medium scroll x1, **poison vials x3, poison bombs x3, **bandage 1
Medicine: Here
*Stored in Hanketsu
**Stored in Scroll
Shitai no Kisu is a slow acting poison that completely shuts down the body's muscle and nerve systems. While it lets the infected live, their bodies become completely relaxed. No pain is felt by the person poisoned with this as the nerves are completely dulled to the pain. While the poison is slow to act it can completely paralyze a full grown man with a single drop. This poison can only be extracted using the Saikan Choushutsu no Jutsu - Delicate Illness Extraction Technique. If the poison is not extracted the average human body will start to feel it wear off after 12 hours.
The poison vials and bombs Doku has contain this poison.
[/PTab][PTab=Mission Experience]
Mission Points: 0
D-rank: ---
C-rank: ---
B-rank: ---
A-rank: ---
S-rank: ---
[/PTab][PTab=Jutsu]
[PTabbedContent=Ninjutsu][PTab=E-rank]
Name: Kawarimi no Jutsu - Body Replacement Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Boar → Ox → Dog → Snake
Requirements: --
This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack. Exploding tags can be attached to the replacement for an added surprise. Basically all ninja know this technique.
Name: Bunshin no Jutsu - Clone Technique
Classification: Ninjutsu, Bunshinjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Snake → Tiger
Requirements: --
This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
Name: Henge no Jutsu -Transformation Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Dog → Boar → Tiger
Requirements: --
This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on an inexperienced ninja.The transformation would be dispelled when the user is injured or hit.
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
Name: Saikan Choushutsu no Jutsu - Delicate Illness Extraction Technique
Classification: Ninjutsu, Medical
Type: Supplementary
Range: -
Hand Seals: -
Requirements: 4+ Control
When a person has been afflicted by a pathogen or toxin, this medical ninjutsu can be used to draw out the agent and heal the damage. The cause of the illness is first determined by perceiving disturbances in the patient's chakra. Then, using a scalpel, an incision is made into the affected part. Using their chakra, the medical-nin then draws out the agent, while simultaneously repairing the damage it caused.
After the agent is drawn out, it can be used to create an antidote or medicine, which can then be given to the patient to ensure a complete recovery. This technique requires the utmost care and ability in diagnosis and incising and unmatched chakra control. Therefore, it is considered an extremely difficult technique, even among medical ninjutsu.
Name: Kuchiyose: Rashoumon
Classification: Ninjutsu
Type: Defensive.
Range: -
Hand Seals: Snake
Requirements: -
This summoning creates a demonic form of the main gate of old Kyoto which is capable of blocking almost any attack.
[/PTab][PTab=A-rank]
Name: Meisaigakure no Jutsu - Hiding with Camouflage Technique
Classification: Ninjutsu, Stealth.
Type: Supplementary
Range: -
Hand Seals: Tiger
Requirements: -
This is a ninja escape technique that allows the user to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain. Perceiving the user's position is impossible with normal eyes, and only special eyes like Sharingan and Byakugan can see through it.
Name: Shousen Jutsu - Mystical Palm Technique
Classification: Ninjutsu, Medical.
Type: Supplementary.
Range: Close (0~5m)
Hand Seals: Modified Ox → Tiger
Requirements: 4+ Control
This medical ninjutsu allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique.
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Gouwan Ryuu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
Name: Oukashou - Cherry Blossom Impact
Classification: Nintaijutsu, Medical
Type: Offensive
Range: Close (0~5m)
Hand Seals: -
Requirements: 4+ Control.
While some may see it as "Superhuman Strength", this technique is actually an application of medical ninjutsu, that demands the ability to concentrate and minute chakra control. An immense amount of chakra is kneaded inside the body, and a moment later all of it it is gathered into the fist. That chakra is then released into the target, which does a great amount of damage. With the damage done dependent on the amount of chakra used, it is also possible for a skilled shinobi to amass it in their fingertip. When the ground is hit it is pulverized into minute pieces by the excess shock, which are then scattered like flower petals, giving rise to the name "Cherry Blossom Impact".
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Kugutsu Ryuu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
Name: Kugutsu no Jutsu - Puppet Technique
Classification: Ninjutsu, Puppetry
Type: Supplementary, Offensive, Defensive.
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: -
Requirements: Puppet.
The Puppet Technique is a unique ninjutsu fighting style; this jutsu uses strings of chakra to control puppets like marionettes. Any number of chakra strings can be used to control a puppet, but users with more skill can use fewer strings per puppet. Since most puppeteer use his or her hands to manipulate the puppets, if their hands are disabled, then the technique can be neutralized. Also, while controlling the puppet, the user is wide open if the opponent bypasses the puppet. For this reason, puppeteers avoid hand to hand battle, relying almost exclusively on their puppets instead.
[/PTab][PTab=B-rank]
Name: Kikou Junbuu - Mechanic Light Shield Seal
Classification: Ninjutsu, Puppetry
Type: Defensive.
Range: -
Hand Seals: -
Requirements: Puppet with arm modification, Kugutsu no Jutsu.
This chakra shield can be installed in any puppet. A mechanism inside the puppet opens its arms into a couple of segments, through which the user radiates their chakra. The chakra spreads out like a thin film and turns into a protective sheet, blocking all physical attacks and some jutsu.
[/PTab][PTab=A-rank]
Name: Souen: Hitomi Gokuu - Puppet Performance: Skillful Achievement with a Human Body
Classification: Ninjutsu, Puppetry.
Type: Supplementary.
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: -
Requirements: Kugutsu no Jutsu
A puppet performance technique where chakra threads are attached to various spots on a person's body; the head, torso, both arms, and both legs. The person being manipulated gains the ability to not only use their own techniques, but the skills of the puppeteer as well.
The origins of this technique lie on the battlefield. When a puppet user's puppets where all destroyed, they would begin using corpses. To perform this technique with a living person requires both parties to trust each other deeply.
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Fuuton][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
Name: Fuuton: Daitoppa - Wind Release: Great Breakthrough
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: Tiger → Ox → Dog → Rabbit → Snake
Requirements: Element Nature(Kaze)
This is a relatively simple technique that creates a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the users line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame.
Name: Fuuton: Kazekiri no Jutsu - Wind Release: Wind Cutter Technique
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m)
Hand Seals: Tiger → Rabbit → Dog → Ram → Dragon
Requirements: Element Nature(Kaze)
Using their chakra or a tool such as a war fan to manipulate or else create an external source of wind, the user can create a single, or several blades of wind which are capable of slicing through their target with ease. Using a fan will negate the need to use hand seals, allowing for faster use.
Name: Fuuton: Shinkuuha - Wind Release: Vacuum Wave
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: Rat → Snake → Horse → Dog
Requirements: Element Nature(Kaze)
The user takes a deep breath and spins while exhaling, compressing the released air into a solitary blade of wind that covers a substantial area around the user, due to their circular motion. The resulting sharpened blast is large enough to slice through multiple targets located a significant distance from the user, causing grievous injuries to those hit.
Name: Fuuton: Shinkuu Renpa - Wind Release: Vacuum Serial Waves
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: Rat → Snake → Horse → Snake → Dog
Requirements: Element Nature(Kaze), Fuuton: Shinkuuha.
The user takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions.
Name: Fuuton: Fuujin no Jutsu - Wind Release: Dust Cloud Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: Horse → Monkey → Bird
Requirements: Element Nature(Kaze)
This technique creates a stream of high-velocity wind containing dust particles, capable of decimating anything caught in it in only a matter of moments. The completed technique is directed through vertically overlapped hands that are placed in front of the user's mouth after forming the necessary hand seal.
Name: Fuuton: Shinkuugyoku - Wind Release: Vacuum Sphere
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: Rat → Rabbit → Dog
Requirements: Element Nature(Kaze)
The user takes a deep breath and then exhales several small blasts of wind chakra in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.
[/PTab][PTab=B-rank]
Name: Fuuton: Shinkuu Taigyoku - Wind Release: Vacuum Great Sphere
Classification: Ninjutsu
Type: Offensive.
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: Tiger → Dog
Requirements: Element Nature(Kaze), Fuuton: Shinkuugyoku
A stronger version of Fuuton: Shinkuugyoku, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[/PTab][PTab=History]
When Doku was bought into this world the birthing took it's toll on his mother. Having caught an infection due to complications, Doku's mother grew ill before eventually passing away. Doku's father loved his wife more then anything else in the world and he began to blame Doku for poisoning his beloved. This lead to his father referring to him as Doku.
After his mother passed away his father sank into a depression which eventually turned his friends against him. The man became an alcoholic and eventually turned on his only son when the boy was 4. The man had bought some poison from the emporium and planned to have it look like a murder. However intelligence wasn't exactly his strong suit.
Doku's uncle saw through his brother in-laws ploy and confronted the alcoholic. Doku's father and uncle ended up having a fight and the poison vial broke. The poison killed both of them and Doku was left alone. An elderly couple that lived near Doku ended up taking the young boy in. Raising them with the wisedom of their age they never once lied to the young boy. When Doku grew up he showed excellent promise as a ninja. Showing a rare expertise in chakra control the young boy became an early practitioner of medical ninjutsu.
A very lazy Doku somehow managed to create his own form of poison during his time with the elderly couple. After showing them his creation he occasionally used on them to help them sleep at night. Their happiness caused from this made Doku happy as well and proud of what he had done.
The elderly lady taught him everything he knows about medical ninjutsu and the elderly man was a puppet master. Between the two of them they raised an excellent ninja advanced at both puppetry and medical ninjutsu. Recently though the couple passed away and left Doku without a family once again. Leaving their house he set about trying to survive in this world of dangerous shinobi.
[/PTab]
[/PTabbedContent][/PTab][PTab=Akimitsu Hanta]
Akimitsu, Hanta
"Let's go hunting!"
"Let's go hunting!"
[PTabbedContent][PTab=Ninja Data]
Name Meaning: Autumn Light, Hunter
Gender: Female
Age: 15
Birthday: February 14th
Village: Enmugakure
Clan: Clanless
Trait: Summoning Master (-2 to the cost of any jutsu that involves summoning of any kind, as well as the cost of obtaining summons.
Rank: Chuunin
Element Affinity: Raiton
[/PTab][PTab=Personality]
Hanta is exactly that, a Hunter. She enjoys stalking prey and taking them down with her weaponry. Preferring the company of powerful animals has gotten her into a few hairy situations. Keeping calm and collected she gets a thrill out of staring into a wild animals eyes. Hanta is easily distracted from mission objectives and conversations by small game.
[/PTab][PTab=Appearance and Attire]
Sporting a black singlet and full length camo pants Hanta enjoys using a bow and arrow for her hunting. She knows how impractical this is during a fight however so she doesn't us it on missions. Her Bo is carried on her back and is her favored weapon. A small build with toned muscles and larger than she wishes they were breasts, has occasionally made Hanta the hunted from other boys.
[/PTab][PTab=Technical Information]
EXP: 0
Stamina: 4
PHYSICAL:
Force: -1-
Speed: -4-
Physical Energy: -2-
Accuracy: -2-
MENTAL:
Ninjutsu: -4-
Taijutsu: -2-
Genjutsu: -1-
Intelligence: -3-
MYSTICAL:
Power: -3-
Control: -5-
Spiritual Energy: -2-
Mastery (Jinchuuriki only): -1-
[/PTab][PTab=Equipment]
Money:
両59.500
Weapons: Metal Bo, Shuriken x10, Kunai x5
Armor: Ninja plate
Supplies: Wire spool x2, Smoke bombs x3, Roll of bandages x2
Medicine: Soldier pills x 3 Blood pills x 2 Painkillers x 3
[/PTab][PTab=Mission Experience]
Mission Points: 0
D-rank: ---
C-rank: ---
B-rank: ---
A-rank: ---
S-rank: ---
[/PTab][PTab=Jutsu]
[PTabbedContent=Ninjutsu][PTab=E-rank]
Name: Kawarimi no Jutsu - Body Replacement Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Boar → Ox → Dog → Snake
Requirements: --
This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack. Exploding tags can be attached to the replacement for an added surprise. Basically all ninja know this technique.
Name: Bunshin no Jutsu - Clone Technique
Classification: Ninjutsu, Bunshinjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Snake → Tiger
Requirements: --
This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
Name: Henge no Jutsu -Transformation Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Dog → Boar → Tiger
Requirements: --
This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on an inexperienced ninja.The transformation would be dispelled when the user is injured or hit.
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
Name: Kuchiyose: Hayabusa Senpu Hakai - Summoning: Falcon Whirlwind
Destruction
Classification: Ninjutsu
Type: Offensive
Range: Long (10m+)
Hand seals: Snake - Dog - Ram - Dragon - Bird
Requirements: Summoning contract (Hayabusa)
The user summons a large cast of Falcons that begin to fly at the target. The birds encircle the target taking random turns to peck at them. The powerful sharp beaks are very capable of ripping through flesh should the target leave it's skin exposed. The falcon's often target the opponents eyes. This technique makes for an excellent distraction. The falcons will disappear when the final hand seal is released.
Name: Kuchiyose no Jutsu - Summoning Technique
Classification: Ninjutsu
Type: Supplementary
Range: -
Hand Seals: Boar → Dog → Bird → Monkey → Ram
Requirements: --
The Summoning Technique is a space–time ninjutsu that allows the summoner to transport animals or people across long distances instantly.
[/PTab][PTab=B-rank]
Name: Kuchiyose: Subarashī Hayabusa Hane - Summoning: Great Falcon Feather
Classification: Ninjutsu
Type: Offensive, Defensive.
Range: Close, (0~5m) Mid
(5~10m)
Hand seals: Snake - Dragon - Ox - Bird
Requirements: Summoning contract (Haybusa)
After forming the required hand seals the user then holds the final seal. From the moment the final seal is formed a huge Falcon will be summoned directly above the user. The enormous bird will appear flapping it's great wings perpetually causing extremely strong winds in front of the user. The powerful wing beats are capable of felling small trees and stopping some jutsu. Most shinobi that aren' clutching the ground with their chakra will be blown back. The falcon will disappear when the final hand seal is released.
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Taijutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Raiton][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
Name: Raiton: Kangekiha
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m)
Hand Seals: Rabbit → Dog → Boar → Ram → Rat
Requirements: Element Nature(Kaminari)
The user generates a large amount of lightning from their hands, which can also be passed through conductive materials to improve the electrical power of the technique, to attack foes.
[/PTab][PTab=B-rank]
Name: Raiton no Yoroi - Lightning Release Armor
Classification: Ninjutsu
Type: Defensive, Supplementary.
Range: Close (0~5m)
Hand Seals: --
Requirements: Element Nature(Kaminari)
The user wraps their body in a layer of lightning chakra that, instead of being used offensively, is used to electrically stimulate the user's nervous system. The technique speeds up neural synapses to react faster, and to push physical prowess to the absolute limit, allowing for tremendous raw speed. Increases speed by 1 while active
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Hijutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[/PTab][PTab=History]
Akimitsu, Hanta grew up in a peaceful place consisting of several families with no famous relatives made for an easy childhood. Always chasing the cats around the area, Hanta was caught trying to kill one. Fearing for her sadistic nature her parents tried to keep her away from animals and were mortified by what the others in the community might think. After a stranger caught her hunting another cat with a rusty knife, he sat her down and talked to her about her life. Finding no psychopathic behaviors other than the cat hunting he realized that she wasn't just trying to kill random things. That was just the end of the hunt. To Hanta the killing was just part of the process, the stamp of completion.
Returning her home to her parents the stranger told them what he thought. That their daughter wasn't a cold-blooded killer but simply someone that loved the hunt. After the village was established nearby where her community lived she began hunting there cats. After the academy formed she joined as soon as she could. Making Genin at the age of 15 Hanta was able to prove herself and earn herself a summoning contract with the Falcons.
With the help of her new friend, Sutoka, Hanta was able to qualify for a Chuunin in Enmugakure. The pair have grown since then and tackle each day with the thought and thrill of the hunt. Sutoka has grown since then and now stands at the same height as Hanta. Hanta spends little to no time with her family and as such has grown distant from them.
[/PTab]
[/PTabbedContent][/PTab][PTab=Arashi Sora]
Arashi, Sora
"Welcome to the eye of the storm."
[PTabbedContent][PTab=Ninja Data]
Name Meaning: Storm, Sky
Gender: Female
Age: 26
Birthday: March 25th
Village: Choutengakure
Clan: Arashi
Rank: Jounin (leader)
Element Affinity: Raiton, Suiton, Ranton
[/PTab][PTab=Personality]
Sora is a very strong woman. Deferring to almost no one else that isn't her Kage she leads whenever she has too. Her admiration for the Raikage is so great that she would follow her into the depths of hell if she asked. Her respect for her fellow shinobi is admirable as well however she agrees with her Raikage's outlook on things. Her attention to detail is one of her finer points.
[/PTab][PTab=Appearance and Attire]
Sora's blonde hair will be seen cut shortly into a sort of pixie cut. Her outfit consists of a black vest with black pants. Her Clan's symbol is tattooed onto her left bicep. Her tabi are also black in color. She stands at a short 5' but doesn't like to discuss the matter. Her Hitai-ate is sewn onto her vest situated over her heart.
[/PTab][PTab=Technical Information]
EXP: 17
Stamina: 8
PHYSICAL:
Force: -1-
Speed: -6-
Physical Energy: -4-
Accuracy: -5-
MENTAL:
Ninjutsu: -5-
Taijutsu: -1-
Genjutsu: -1-
Intelligence: -4-
MYSTICAL:
Power: -6-
Control: -5-
Spiritual Energy: -4-
Mastery (Jinchuuriki only): -1-
[/PTab][PTab=Equipment]
Money:
両250.000
Weapons: Shocker
Armor: Here
Supplies: Gourd
Medicine: Here
[/PTab][PTab=Mission Experience]
Mission Points: 0
D-rank: ---
C-rank: ---
B-rank: ---
A-rank: ---
S-rank: ---
[/PTab][PTab=Jutsu]
[PTabbedContent=Ninjutsu][PTab=E-rank]
Name: Kawarimi no Jutsu - Body Replacement Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Boar → Ox → Dog → Snake
Requirements: --
This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack. Exploding tags can be attached to the replacement for an added surprise. Basically all ninja know this technique.
Name: Bunshin no Jutsu - Clone Technique
Classification: Ninjutsu, Bunshinjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Snake → Tiger
Requirements: --
This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
Name: Henge no Jutsu -Transformation Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Dog → Boar → Tiger
Requirements: --
This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on an inexperienced ninja.The transformation would be dispelled when the user is injured or hit.
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
Name: Suiro no Jutsu - Water Prison Technique
Classification: Ninjutsu
Type: Supplementary
Range: Close (0~5m)
Hand Seals: Snake → Ram → Tiger → Horse → Snake → Rabbit → Horse → Snake → Rabbit → Both Palms Out
Requirements: Element Nature(Mizu)
This jutsu is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This jutsu can't be performed without a sufficiently large body of water to supply the water for it. Despite the fact that the prison is made up entirely out of water, it is stronger than steel. Once trapped the target is unable to move while within it due to the heaviness of the water. Even so, the target is still able to speak.
Name: Suiton: Mizurappa - Water Release: Violent Water Wave
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: Dragon → Tiger → Hare
Requirements: Element Nature(Mizu)
Water gushes out from the mouth like a waterfall and washes away the enemy. One can freely control the power of this technique with the amount chakra one releases. Having many variations, this is a basic Suiton technique.
Name: Raiton: Kangekiha
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m)
Hand Seals: Rabbit → Dog → Boar → Ram → Rat
Requirements: Element Nature(Kaminari)
The user generates a large amount of lightning from their hands, which can also be passed through conductive materials to improve the electrical power of the technique, to attack foes.
[/PTab][PTab=B-rank]
Name: Suiton: Suikoudan no Jutsu - Water Release: Water Shark Missile Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: Tiger → Ox → Dragon → Rabbit → Bird → Dragon → Ram
Requirements: Element Nature(Mizu)
This technique shapes water into the form of a shark, which moves to attack the enemy at high-speed with a powerful impact.
Name: Suiton: Goshokuzame - Water Release: Five Feeding Sharks
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Hand Seals: Put both hand palms together then slam one hand on the water's surface
Requirements: Element Nature(Mizu), Suiton: Suikoudan no Jutsu
The user puts his hand on the surface of a body of water and from the tips of five fingers, chakra is released into the water, changing it into the form of ferocious sharks. The five sharks circle the target with high speed, creating a raging stream that takes away their prey's freedom of movement and their sharp teeth tear into the enemy with five consecutive attacks.
Name: Suiton: Bakusui Shouha - Water Release: Exploding Water Colliding Wave
Classification: Ninjutsu
Type: Offensive, Supplementary
Range: Close (0~5m) to Long (10m+)
Hand Seals: Snake
Requirements: Element Nature(Mizu)
After spitting out a great volume of water from theyr mouth, the enemy is swallowed up by this advancing surge and crushed. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks, the amount of water created is proportional to the amount of chakra used.
[/PTab][PTab=A-rank]
Name: Suiton: Daikoudan no Jutsu - Water Release: Great Shark Bullet Technique
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m) to Long (10m+)
Hand Seals: Clap → Snake → Technique Specific Seal
Requirements: Element Nature(Mizu)
A stronger version of Suiton: Suikōdan no Jutsu, where the user creates a gigantic shark out of water and, by thrusting both hands forward, sends it to attack the opponent. This technique differs from the original in that it is able to absorb the chakra from an opponent's technique and in turn, use that chakra to grow larger and more powerful. Therefore, the stronger the opponent's technique is, the stronger this technique will get.
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Taijutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Genjutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
[/PTab][PTab=B-rank]
[/PTab][PTab=A-rank]
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[PTabbedContent=Hijutsu][PTab=E-rank]
[/PTab][PTab=D-rank]
[/PTab][PTab=C-rank]
Name: Ranton: Shin'yuu Tate - Storm Release: Heavenly Protection Shield
Classification: Ninjutsu, Kekkai Genkai.
Type: Defensive
Range: Close (0~5m)
Hand seals: Dragon → Horse → Snake
Requirements: Water and Lightning affinities.
This technique enables the user to create disc of bright energy in front of them, which stops incoming attacks, while delivering a painful jolt of electricity to anyone who touches it.
Name: Kokuryū no mai: Pansā kama - Black Dragon Dance: Panther's bite.
Classification: Ninjutsu,
Type: Offensive
Range: Med (5-10m)
Hand seals: Dragon - Boar - Dragon
Requirements: Raiton, Kokuryū no mai
While having black lightning the user forms the needed hand seals before holding the final seal. Black lightning encases the user's hand before taking on the form of a panther's head. The head will then lunge at the target cause severe electrical damage. The panther head cannot be controlled like it's related jutsu and simply lunges forward.
[/PTab][PTab=B-rank]
Name: Kokuryū no mai - Black Dragon Dance
Classification: Ninjutsu, Kekkai Genkai
Type: Supplementary
Range: -
Hand seals: Dragon
Requirements: Raiton
Holding the seal and focusing their chakra to the brain the user enters what looks to be a trance like state. The user stays in this trance like state for a full post before regaining themselves. This jutsu affects the brain in such a way it causes their Raiton to become stronger and turn black in colour. This boost does come with a price however in that all Raiton attacks use extra chakra to use or sustain. Any Ranton used with this active will become a 50/50 mixture of black and white. +1 Power if a Raiton technique is used. Raiton techniques are upgraded in rank in regards to chakra requirements. (This does not include jutsu that state this jutsu as a requirement.)
Name: Kokuryū no mai: Pansa - Black Dragon Dance: Panther
Classification: Ninjutsu,
Type: Offensive
Range: Long (10m+)
Hand seals: Dragon- Ox - Dragon - Dog - Dragon
Requirements: Raiton, Kokuryū no mai
While having black lightning the user forms the needed hand seals before holding the final seal. Black lightning encases the user's hand before taking on the form of a panther. The panther then runs at the target in a zig-zag pattern. The user is able to somewhat control the panther while they hold the final seal.
Name: Ranton: Reizaa Saakasu - Storm Release: Encouraging Crushing Chain Tormenting Principle
Classification: Ninjutsu, Kekkai Genkai.
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Hand seals: Tiger → Dog → Snake → Dragon
Requirements: Water and Lightning affinities.
This technique creates several beams and shoots them at the enemy. First, a halo of bright energy spreads around the user's hands as this technique is activated, then the technique encircles the user's hand and from that the beams are shot out towards the enemy. The user is able to alter the beams direction after being shot, making it possible to strike multiple enemies with pinpoint accuracy, even bypassing hostages held in close proximity. The user can increase the number of beams to a great amount to pin down an enemy.
Name: Ranton: Shin'yuu Yoroi - Storm Release: Heavenly Protection Armor
Classification: Ninjutsu, Kekkai Genkai.
Type: Defensive, Supplementary.
Range: Close (0~5m)
Hand seals: Dragon → Dog → Snake → Tiger
Requirements: Water and Lightning affinities.
This technique has the user covering themselves in liquid lightning, making them glow a strong white. While this protects them in a similar manner as Ranton: Shin'yuu Tate, by delivering painful jolts of electricity to anyone touching them, it also enhances their speed, as the electricity allows them to move and act faster than normal. While active: +1 Speed.
[/PTab][PTab=A-rank]
Name: Kokuryū no mai: Kuro Shuryō - Black Dragon Dance: Black Hunting
Classification: Ninjutsu,
Type: Offensive
Range: Long (10m+)
Hand seals: Dragon - Bird - Snake - Dragon - Dog - Ram - Dragon
Requirements: Raiton, Kokuryū no mai: Pansa
While having black lightning the user forms the needed hand seals before holding the final seal. Black lightning encases the user's hand before taking on the form of multiple panthers. The panthers then run at the target one after the other in rapid succession. The user is able to somewhat control the panthers while they hold the final seal. This attack can cause extreme damage if all of the panthers connect.
Name: Ranton: Tengai no Ryuu - Storm Release: Dragon of the Heavenly Shores
Classification: Ninjutsu, Kekkai Genkai.
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Hand seals: Tiger → Bird → Monkey → Ox → Dragon
Requirements: Water and Lightning affinities, Ranton: Reiza Saakasu.
Forming a halo of bright energy around their hands, the user will unleash a massive beam of pure energy, which takes the form of a long, serpentine dragon, which flies at the target at amazing speed, before biting down on them, causing them to be electrocuted. The strength of the jutsu is that the dragon does not fly in a straight path, but may be controlled to bypass defenses.
[/PTab][PTab=S-rank]
[/PTab]
[/PTabbedContent]
[/PTab][PTab=History]
As a young Arashi, Sora was raised with "energy" all around her. Being the only clan member afraid of the energy, her brothers would often scare her with it. While fearing the raw power of the Clan's Kekkai Genkai, Sora showed substantial ability in using it. Adopting a long distance fighting style from a young age her parents looked at her with pride. Her mother would help her train whenever she had the chance. Both of them eager to help her grow.
As the clans of surrounding area began warring with each other, the Yotsuki remained neutral throughout the conflicts. While a battle was going on near the area the Yotsuki were staying, a few ninja from one of the sides had attempted to flank the battle. This tactic had landed them in Sora's camp. The ninja from the battle believed the camp was an enemy flanking point and decided to assault the camp.
Sora's father fought bravely to defend his clan, felling the 4 Ninja easily with one Reizaa Saakasu. The bodies had their flesh melted and the pungent smell and horrifying sight had left the campers shocked. However the grotesque forms of the fallen ninja were soon seen by other ninja. The new comers had been looking for their missing squad.
While one of them went for help the rest stayed to observe the clan. Having been informed of their roasted ninja, the leader sent half of his force to deal with the camp. Upon arrival Sora's father and brothers stood against the force. After the invaders had lost enough ninja to sound the retreat the father was mortally wounded while the brothers only had a few scrapes. Fearing what was to come the clan decided to flee while trying to keep Sora's father alive.
After making it a fair distance away the brothers realized they were being followed. The oldest one remained behind to try and stop the ninja following his family. While he managed to take a life for the first time he wasn't able to get them all and eventually fell. The younger brother lead the clan on to safety. Taking on most of the duties of clan head while his father was recovering, The remaining brother was assassinated by the ninja following him.
The assassin left the rest of the family alive and the ninja following them stop chasing them. After Sora's father had recovered he still remained crippled. His wife took her own life at the shock of her two sons dying. Her crippled father eventually passed on from illness. But in his last moments he told his daughter his secrets of the black lightning. A powerful ninjutsu that was forbidden by most. Being the clan head at such a young age has made her some what selfish.
When Choutengakure no Sato opened up Sora joined straight away. The Arashi have never looked back from this decision. The Raikage enlisted Sora as her personal assistant not long after.
[/PTab]
[/PTabbedContent][/PTab]
[/PTabbedContent]